Blender Git Commit Log

Git Commits -> Revision f21c235

Revision f21c235 by Campbell Barton (master)
May 23, 2017, 07:40 (GMT)
DwM: texture paint support & mask mode

Uses workaround so material slots are used when neither blender-internal
or cycles are enabled.

Commit Details:

Full Hash: f21c235c6fa6782dfc9c0ba7a66fa3c1005b2897
Parent Commit: 44f91a9
Lines Changed: +348, -29

2 Added Paths:

/source/blender/draw/modes/shaders/paint_texture_frag.glsl (+11, -0) (View)
/source/blender/draw/modes/shaders/paint_texture_vert.glsl (+15, -0) (View)

7 Modified Paths:

/source/blender/blenkernel/intern/material.c (+8, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache.c (+17, -0) (Diff)
/source/blender/draw/intern/draw_cache.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+116, -0) (Diff)
/source/blender/draw/modes/paint_texture_mode.c (+175, -29) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021