Blender Git Commit Log

Git Commits -> Revision f48adcc

January 27, 2021, 14:46 (GMT)
EEVEE: Depth Of Field: Add denoising pass to stabilize bokeh highlights

Alike in the reference implementation, we stabilize the convolution
input. However, instead of a fullblown TAA pass, we just do neighborhood
clamping to avoid very bright pixels. We filter only spatially and not
temporaly.

Commit Details:

Full Hash: f48adcca648be2ba4548f3bbd33f4ba69b9a5558
Parent Commit: 9457a0f
Lines Changed: +60, -11

8 Modified Paths:

/release/scripts/startup/bl_ui/properties_render.py (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+3, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_reduce_frag.glsl (+32, -0) (Diff)
/source/blender/makesdna/DNA_scene_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+10, -7) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+10, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021