Blender Git Commit Log

Git Commits -> Revision f4cc03b

Revision f4cc03b by Benoit Bolsee (master)
April 23, 2008, 21:48 (GMT)
Better fix for BGE bug #7892: dRot is reversed on dynamic objects. Make sure that graphic, Bullet and Sumo(deprecated) objects rotate the same way. This fix reverses the rotation of non-dynamic objects compared to 2.45: you will need to change the sign of dRot in 2.45 games for them to work correctly in 2.46

Commit Details:

Full Hash: f4cc03b0f1323fbf41730851716cb90e27e4c89e
SVN Revision: 14535
Parent Commit: 408fcd6
Lines Changed: +3, -4

2 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021