Blender Git Commit Log
Git Commits -> Revision f72a56b
Revision f72a56b by Martin Poirier (master) December 3, 2006, 19:54 (GMT) |
=== Transform === Modified version of patch #5281 by Joshua Leung. It's a two part patch: Add a Roll button in the transform properties floating panel with bones selected in edit mode Add a Roll transform (Ctrl-R) that can be used to modify the roll of selected bones in edit mode The transformation modifies the roll of all selected bones incrementally (like a rotation does to the bones' rotation) [that is the part that differs from the patch. The patch would set the same roll value to all bones] Also, this commit includes some shuffling around of the functions, to keep the previously logical order. :) |
Commit Details:
Full Hash: f72a56bdfc684603d80113e8ffbd5b72331cd897
SVN Revision: 9164
Parent Commit: 2d87c36
Lines Changed: +235, -120
6 Modified Paths:
/source/blender/include/BIF_transform.h (+1, -0) (Diff)
/source/blender/src/header_view3d.c (+4, -0) (Diff)
/source/blender/src/space.c (+4, -4) (Diff)
/source/blender/src/transform.c (+206, -115) (Diff)
/source/blender/src/transform_conversions.c (+19, -0) (Diff)
/source/blender/src/transform_snap.c (+1, -1) (Diff)
/source/blender/src/header_view3d.c (+4, -0) (Diff)
/source/blender/src/space.c (+4, -4) (Diff)
/source/blender/src/transform.c (+206, -115) (Diff)
/source/blender/src/transform_conversions.c (+19, -0) (Diff)
/source/blender/src/transform_snap.c (+1, -1) (Diff)