Blender Git Commit Log

Git Commits -> Revision f72a56b

Revision f72a56b by Martin Poirier (master)
December 3, 2006, 19:54 (GMT)
=== Transform ===

Modified version of patch #5281 by Joshua Leung.

It's a two part patch:

Add a Roll button in the transform properties floating panel with bones selected in edit mode

Add a Roll transform (Ctrl-R) that can be used to modify the roll of selected bones in edit mode

The transformation modifies the roll of all selected bones incrementally (like a rotation does to the bones' rotation) [that is the part that differs from the patch. The patch would set the same roll value to all bones]


Also, this commit includes some shuffling around of the functions, to keep the previously logical order. :)

Commit Details:

Full Hash: f72a56bdfc684603d80113e8ffbd5b72331cd897
SVN Revision: 9164
Parent Commit: 2d87c36
Lines Changed: +235, -120

6 Modified Paths:

/source/blender/include/BIF_transform.h (+1, -0) (Diff)
/source/blender/src/header_view3d.c (+4, -0) (Diff)
/source/blender/src/space.c (+4, -4) (Diff)
/source/blender/src/transform.c (+206, -115) (Diff)
/source/blender/src/transform_conversions.c (+19, -0) (Diff)
/source/blender/src/transform_snap.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021