Blender Git Commit Log
Git Commits -> Revision f78e11d
Revision f78e11d by Nathan Letwory (master) March 22, 2011, 15:28 (GMT) |
[#26476] <specular> and <shininess> missing from Colada reported by Juan Linietsky Export <specular> for <phong> and <blinn> shaders, <shininess> was already being written for these. <lambert> shader doesn't have <shininess>. Right now we write <phong> when blender spec is phong, <blinn> when blender spec is blinn. When spec is any other shader, and diffuse shader set to lambert, we export as <lambert>. Any other combination defaults right now to <phong>. This will change when Blender specific profiles have been created for the shader combinations in Blender. |
Commit Details:
Full Hash: f78e11dc3888f6d0e3c4b3ea86ca29c9f142e3bf
SVN Revision: 35705
Parent Commit: e5eed21
Lines Changed: +39, -8