Blender Git Commit Log

Git Commits -> Revision fa38da0

Revision fa38da0 by Janne Karhu (master)
January 23, 2011, 14:04 (GMT)
Some ui reorganization of the physics tab:
* Before the different simulations all had a panel with an "add this" button making the whole tab look really messy. It also rarely makes sense to have more than one or two physics things enabled for a single object, so having all the panels in the tab just added a great deal of visual clutter.
* Now there is a single "enable physics for" panel at the top that allows for enable/disable of any simulation. All actual physics panels are hidden until a simulation is enabled.
* There was no "add" button for force fields before, but I added a toggle between "none" and "force" to unify the ui even further.

Commit Details:

Full Hash: fa38da021cd08409f1bda4722a6cf8a607f86838
SVN Revision: 34468
Parent Commit: eafbb92
Lines Changed: +102, -87

9 Modified Paths:

/release/scripts/ui/properties_physics_cloth.py (+1, -16) (Diff)
/release/scripts/ui/properties_physics_common.py (+52, -1) (Diff)
/release/scripts/ui/properties_physics_field.py (+8, -19) (Diff)
/release/scripts/ui/properties_physics_fluid.py (+2, -18) (Diff)
/release/scripts/ui/properties_physics_smoke.py (+1, -17) (Diff)
/release/scripts/ui/properties_physics_softbody.py (+1, -16) (Diff)
/source/blender/editors/object/object_edit.c (+35, -0) (Diff)
/source/blender/editors/object/object_intern.h (+1, -0) (Diff)
/source/blender/editors/object/object_ops.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021