Blender Git Commit Log

Git Commits -> Revision fb51417

January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Move vertex shader logic to gpencil_common_lib.glsl

This is to be able to reuse the code in other engines/shaders.

Commit Details:

Full Hash: fb514173709a57af02b44f7e0bcce240a7e2663c
Parent Commit: 93c9347
Lines Changed: +393, -367

3 Modified Paths:

/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+390, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_frag.glsl (+1, -31) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl (+2, -335) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021