Blender Git Commit Log
Git Commits -> Revision fbdf1af
Revision fbdf1af by Bastien Montagne (master) November 27, 2020, 15:18 (GMT) |
Fix T82758: Convert Proxy to Override: Local constraints aren't saved. Ensure consistent order of pose bones. Now it should always match the one from bones in armature obdata (as exposed by e.g. RNA, i.e. children-first). Previously when some pose bones would need to be added or removed from a pose due to changes in the bone armature, or if bones in armature were re-ordered, the bones order in pose would not match anymore the one from armature, and could even become different between e.g. a proxy and its linked source. This was not really nice, but not a big issue before either. But with diffing process of override, consistent order of items between reference linked collection and local override one is crucial. Reviewed By: #animation_rigging, sybren Maniphest Tasks: T82758 Differential Revision: https://developer.blender.org/D9646 |
Commit Details:
Full Hash: fbdf1af3555027696df5b687c7fe8d345e4c39e9
Parent Commit: e4e7dfc
Lines Changed: +38, -4