Blender Git Commit Log
Git Commits -> Revision fc99eed
Revision fc99eed by Brecht Van Lommel (master) February 12, 2018, 20:08 (GMT) |
Fix random walk SSS issues with different base and subsurface color. Burley SSS uses a bit of strange thing where the albedo and closure weight are different, which makes the subsurface color act a bit like a subsurface radius indirectly by the way the Burley SSS profile works. This can't work for random walk SSS though, and it's not clear to me that this is actually a good idea since it's really the subsurface radius that is supposed to control this. For now I'll leave Burley SSS working the same to not break backwards compatibility. |
Commit Details:
Full Hash: fc99eed5be3f34fca8633b780d3637c2e45a9891
Parent Commit: b37dff9
Lines Changed: +2, -2