Blender Git Commit Log

Git Commits -> Revision fdaf1c6

Revision fdaf1c6 by Ton Roosendaal (master)
July 17, 2005, 17:36 (GMT)
Three fixes, thanks to irc reporting of Basse & Sten;

- Bone points for B-Bone drawing were not adjusted for size of Bone, now
they draw same size as for other bone type
- Deleting bones in editmode didn't check for constraints in Pose, causing
weird collapsed poses or even crashes
- ALT+S scaling on B-Bones in editmode didn't correct for the Object scale.

Commit Details:

Full Hash: fdaf1c6eac741fedced835298f04d40c6974d19c
SVN Revision: 4787
Parent Commit: 099b3e7
Lines Changed: +41, -18

3 Modified Paths:

/source/blender/src/drawarmature.c (+10, -6) (Diff)
/source/blender/src/editarmature.c (+30, -11) (Diff)
/source/blender/src/transform.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021