Blender Git "experimental_gp_weight" branch commits. Page: 115 / 122 March 3, 2017, 20:40 (GMT) | Open new section for Gpencil in properties panel. The previous change for use empty panel for both has been undone
| March 3, 2017, 20:39 (GMT) | Change icon for data when using OB_GPENCIL
| March 3, 2017, 20:39 (GMT) | Enable TAB key for enter in edit mode for OB_GPENCIL objects
| March 3, 2017, 20:39 (GMT) | Enable Object mode by default when create a new OB_GPENCIL object
| March 3, 2017, 20:37 (GMT) | Change lines due update in function paramaters
| March 3, 2017, 20:36 (GMT) | Set object mode before call operator from outliner
| March 3, 2017, 20:36 (GMT) | Call edit strokes from Outliner doing click over GP datablock of GPencil object
| March 3, 2017, 20:36 (GMT) | Use new outliner icon for menus
| March 3, 2017, 20:33 (GMT) | First steps to create OB_GPENCIL object
| March 3, 2017, 12:22 (GMT) | Fix error in vertex shader to make equal to fragment shader
| March 3, 2017, 12:17 (GMT) | Fix error in shader to avoid deformations when rotate viewport
| March 3, 2017, 12:17 (GMT) | Add new fields when copy palette color
| March 3, 2017, 12:17 (GMT) | Disable parameters not used by some types of filling
| March 3, 2017, 12:17 (GMT) | Use perfect squares as bounding box to get square UVs
| March 3, 2017, 12:16 (GMT) | Mix texture with solid fill
| March 3, 2017, 12:16 (GMT) | Working filling shaders with flip and scale.
Need a better gradient algorithm
| March 3, 2017, 12:16 (GMT) | Mix texture with linear gradient
| March 3, 2017, 12:16 (GMT) | Fix radial center shader when apply scale
| March 3, 2017, 12:16 (GMT) | Cleanup UI panel to make more intuitive and remove unused params
| March 3, 2017, 12:16 (GMT) | Fix rotation for gradients and replace texture center variable
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