Blender Git Commits

Blender Git "fluid-mantaflow" branch commits.

Page: 31 / 50

June 14, 2016, 20:45 (GMT)
added fields for meshes to fluid object
June 13, 2016, 12:13 (GMT)
making maxres a public field
June 12, 2016, 00:32 (GMT)
new liquid inflow approach based on multiple raycasts
June 11, 2016, 16:21 (GMT)
fixed missing sign from previous commit
June 11, 2016, 16:01 (GMT)
reverting to old liquid inflow - previous approach results in inaacurate meshes (interpolation issue)
June 10, 2016, 22:53 (GMT)
trying out new liquid inflow values
June 10, 2016, 12:17 (GMT)
custom file names for liquid cache now supported
June 9, 2016, 17:28 (GMT)
started integration of liquids in pointcache
June 8, 2016, 22:05 (GMT)
added high res liquid inflow grid (the one manta uses to create the mesh)
June 8, 2016, 20:59 (GMT)
need to disable some smoke functions again
June 8, 2016, 20:55 (GMT)
script cleanup (added some debug messages and remained phi grid)
June 8, 2016, 20:53 (GMT)
added phi high res grid. will be used later in liquid upres mode
June 8, 2016, 20:49 (GMT)
splitting up domain initialization. otherwise crashing
June 8, 2016, 20:28 (GMT)
added high res liquid phi grid getter
June 8, 2016, 14:22 (GMT)
first customizations for liquid caching - extending the smoke cache
June 8, 2016, 14:19 (GMT)
re-enabled the remaining smoke functions. smoke sim now back to normal state
June 6, 2016, 22:45 (GMT)
fixed domain switching - now using flags correctly
June 6, 2016, 16:13 (GMT)
cleaned up scripts and init functions which use them
June 4, 2016, 22:20 (GMT)
just some ui changes for the liquid domain switcher
June 4, 2016, 20:04 (GMT)
added some liquid domain flags. mantaflow needs to know what domain to setup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021