May 19, 2016, 19:35 (GMT) |
liquid init function in header |
May 19, 2016, 19:33 (GMT) |
small cleanup for smoke init function as well |
May 19, 2016, 19:30 (GMT) |
added liquid init function (putting together manta script and firing off first python call) |
May 18, 2016, 19:11 (GMT) |
don't forget to sample particles on first frame |
May 17, 2016, 14:03 (GMT) |
liquid script cleanup (removed old mesh .obj loading approach) |
May 17, 2016, 13:54 (GMT) |
added liquid destruction script snippets |
May 15, 2016, 00:20 (GMT) |
start frame for manta step was always one frame ahead |
May 14, 2016, 09:08 (GMT) |
idea for mantaflow liquids api entry point |
May 12, 2016, 23:32 (GMT) |
fixed broken CMake for mantaflow directory |
May 12, 2016, 11:01 (GMT) |
moved some script snippets to separate shared file (now there is only one solver string, one adaptive time stepping string, etc) |
May 11, 2016, 10:45 (GMT) |
new manta script file to hold shared snippets for smoke and liquids (e.g. imports, solver object) |
May 8, 2016, 22:22 (GMT) |
some variables from previous commit were not renamed. fixed that. |
May 8, 2016, 22:17 (GMT) |
smoke api now matching new SMOKE names |
May 8, 2016, 18:00 (GMT) |
smoke object is now known as SMOKE (was MANTA). otherwise it might get confusing with new LIQUID object |
May 7, 2016, 14:35 (GMT) |
first implementation of liquid API (similar to smoke) |
May 6, 2016, 12:57 (GMT) |
fixed include paths |
May 6, 2016, 12:55 (GMT) |
formatting (indentation) smoke script to match liquid and mantaflow scripts in general |
May 5, 2016, 08:33 (GMT) |
added new liquid script functions (mostly nb flip) |
May 2, 2016, 09:21 (GMT) |
cleaned up manta api and script |
April 25, 2016, 14:23 (GMT) |
adapted obstacle flags for mantaflow |
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