Blender Git Commits

Blender Git "fracture_modifier-master" branch commits.

Page: 84 / 129

September 30, 2015, 15:08 (GMT)
Fix T46227: ShapeKeys Lattice by the driver, problem updates in new depsgraph

The issue was caused by driver referencing path outside of the key datablock.
September 30, 2015, 15:08 (GMT)
Fix T46219: Knife cuts fail away from center
September 30, 2015, 15:08 (GMT)
Fix T46225: Crash when rendering halo flare

Error introduced in the multiview commit.
Also bringing back the "continue" statement instead of "return", as it
was before multiview.
September 30, 2015, 15:08 (GMT)
Multiview: fix Image Editor not showing Views menu when rendering
non-stereo Multi-View camera rigs (unreported)
September 30, 2015, 15:08 (GMT)
Fix T46226: Bake normals multi-res crash
September 30, 2015, 15:08 (GMT)
Fix T46232: Boids crash w/ random rule selection
September 30, 2015, 15:08 (GMT)
Fix T46222: Eyedrop picking objects inconsistently
September 30, 2015, 15:07 (GMT)
Blender 2.76: Point submodules to new commits
September 27, 2015, 19:15 (GMT)
Revert last commit where attempt of keeping autohide state was made
September 27, 2015, 18:50 (GMT)
attempt to reduce flickering with autohide by memorizing which faces were not deleted in one autohide pass and keeping them, side effect: when playing the sim backwards autohiding wont work properly until reset to start frame again.
September 26, 2015, 15:47 (GMT)
separate autohide and automerge distances, autohide alone is ok for glass and is faster, while automerge is more useful in conjunction with smooth objects and fix normals, to hide the cracks better, also automerge caused errors with thin glass objects like window panes
September 23, 2015, 14:02 (GMT)
Fix T46215: Explode modifier looses textures
September 23, 2015, 14:02 (GMT)
Update module test to pass w/o freestyle enabled
September 23, 2015, 14:02 (GMT)
prevent assert: select-linked UV delimit w/o UV's
September 23, 2015, 14:02 (GMT)
Fix T46202: OS X (and Windows?) crash when going fullscreen.

Calling event handling recursively during window live resize is problematic,
the code wasn't designed to do that. Instead postpone event handling until
after live resize.
September 23, 2015, 14:02 (GMT)
OpenSubdiv: Fix crash with empty mesh

Reported by newbz in IRC, thanks!
September 23, 2015, 14:02 (GMT)
Update test to RNA API
September 23, 2015, 14:02 (GMT)
Fix T46217: Make normal artifacts
September 23, 2015, 14:02 (GMT)
FFmpeg: Solve memory leak happening on encoding video
September 23, 2015, 14:02 (GMT)
Fix T46194: Crash rendering particles

Off by one error in 38940662
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021