Blender Git Commits

Blender Git "fracture_modifier-master" branch commits.

Page: 89 / 129

March 31, 2015, 13:18 (GMT)
Fix T44149: Compositing : Node Groups do not work correctly

Input constants are to be connected before removing proxies,
otherwise node groups might give totally different result.

This is a regression and to be put into final release.
March 31, 2015, 13:18 (GMT)
Fix T44193: Hair intersection with duplis causes flickering

It was an issue with what bounds to use for BVH node during construction.

Also corrected case when there are all 4 primitive types in the range and
also there're objects in the same range.
March 31, 2015, 13:18 (GMT)
Fix for invalid buffer access on zero-face meshes
March 31, 2015, 13:18 (GMT)
Fix T44186: Bezier Bevel facto mapping broken when 'start' was set to 'Resolution' and 'end' was not.

Trivial, we need totla_length in that case too.

Safe to be backported to 2.74.
March 26, 2015, 16:12 (GMT)
Point addons to 2.74-rc4 tag
March 26, 2015, 16:04 (GMT)
Bump splashscreen to rc4
March 26, 2015, 11:18 (GMT)
Fix T44138: Crash in DataTransfer modifier when selecting a source with no loops.

Simply check and early return in case we have no source or destination items
(verts/edges/loops/polys) available...

Also, fix an assert in `BKE_mesh_calc_normals_poly()`, when called with no poly.
March 26, 2015, 11:18 (GMT)
Yet another fix for crashing particles.
March 26, 2015, 11:18 (GMT)
Fix T44133 SSAO in OpenGL rendering from orthographic camera did not
work

Safe to include in final release
March 26, 2015, 11:18 (GMT)
Fix T44118: Rotated background image disappears

Image clipping didn't take rotation into account.
March 26, 2015, 11:18 (GMT)
Fix for crash when using particle emission with clump/roughness curves
in a smoke sim.

This interaction between sims is totally stupid and must be recoded
entirely in some utopian future.
March 26, 2015, 11:18 (GMT)
Fix 2 typos ( shakin' hands )
March 26, 2015, 11:18 (GMT)
Fix T44128: Ray visibility only enables diffuse if glossy is also enabled

Issue was caused by accident in c8a9a56 which not only disabled glossy
reflection if Glossy visibility is disabled, but also Diffuse reflection.

Quite safe and should go to final release branch.
March 26, 2015, 11:18 (GMT)
Fix T44123: Cycles SSS renders black in recent builds

Issue was introduced in 01ee21f where i didn't notice *_setup()
function only doing partial initialization, and some of parameters
are expected to be initialized by callee function.

This was hitting only some setups, so tests with benchmark scenes
didn't unleash issues. Now it should all be fine.

This is to go to the 2.74 branch and we actually might re-AHOY.
March 26, 2015, 11:18 (GMT)
Simplify recent commit
March 24, 2015, 15:31 (GMT)
Point addons to v2.74-rc3
March 24, 2015, 14:49 (GMT)
We're now RC3
March 24, 2015, 14:49 (GMT)
Versioning code to correct socket naming after
340b76b42c53816ddac1b4cecdff3d8d2010a9cc

Reported by formerly Old_Demon on blenderartists.

Apparently this caused old files to lose their links to material sockets
(noob own mistake from inexperience with node system).

This should either be included in release with version checking being
set to version 2.73 and subversion 10, without tweaking the
BKE_blender.h file

OR

340b76b42c53816ddac1b4cecdff3d8d2010a9cc should be reverted for this
release.

Thanks to Lukas for checking this out.

Conflicts:
source/blender/blenkernel/BKE_blender.h
source/blender/blenloader/intern/versioning_270.c
March 24, 2015, 14:47 (GMT)
Fix T44065: fixed vehicle constraint

Commit ffee7f1a58a18bc08add94176ddffe29809139a6 broke vehicle constraints; this fixes that.
March 24, 2015, 14:47 (GMT)
Revert part of D1074 related to acceleration taked into account.
It has been reverted because it was affecting obstacle avoidance
(T44041).

This fix should be backported to 2.74
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021