Revision 3fcc552 by Campbell Barton / Sergey Sharybin (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 6, 2015, 09:33 (GMT) |
Fix rna paint update callbacks assuming meshes |
Revision 5a51b93 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 2, 2015, 14:15 (GMT) |
fix: restore kinematic state for regular triggered rigidbodies always now, they very likely were kinematic before, user must disable triggered checkbox if this is not desired |
Revision 6c4c1fb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2015, 11:54 (GMT) |
fix for unnecessary activation of all parts again and again, this resulted in never ending movement... now this applies to kinematic objects only, which lose their kinematic state due to being triggered |
Revision 752dd1c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 31, 2014, 14:46 (GMT) |
fix for incorrect merge in MOD_boolean_util.c, old functionality isnt necessary any more |
Revision 6be2aab by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 31, 2014, 13:00 (GMT) |
compile fixes due to merge |
Revision 6b6a968 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 31, 2014, 12:59 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier Conflicts: extern/SConscript release/datafiles/splash.png release/datafiles/splash_2x.png source/blender/blenkernel/intern/rigidbody.c source/blender/editors/physics/rigidbody_constraint.c source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/intern/MOD_boolean_util.c source/blender/windowmanager/WM_api.h |
Revision 480ed9d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 27, 2014, 15:21 (GMT) |
crash fix: automatic material names management was wrong (got internally longer and longer and caused a stack overflow after some fracture attempts) |
Revision c93971e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 27, 2014, 13:40 (GMT) |
fix: convert to keyframes works directly from bake now, too |
Revision be30a2c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 27, 2014, 12:27 (GMT) |
added a trigger flag, only rigidbody objects with this flag can trigger other objects (which themselves must be animated and have their "triggered" flag enabled |
Revision d46632d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 27, 2014, 12:08 (GMT) |
fix: apply scale only prior to fracture again, preserve rotation because splinter rotation needs to be local |
Revision b0921d3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 18, 2014, 19:20 (GMT) |
activate objects now when constraints are broken, this is an attempt to get rid of single shards stuck in the air, not being connected visually to other shards |
Revision fab16ef by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 17, 2014, 20:00 (GMT) |
windows crash fix: material name had incorrect length |
Revision 2943437 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 17, 2014, 17:34 (GMT) |
fix for: splinters (axises should be local X, Y, Z again), added object name into material name, and allow conversion-to-keyframed-objects of multiple objects at once |
Revision d7a9e5a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2014, 19:51 (GMT) |
fix: load inner vertex group now directly after blend has been loaded (no additional refracture necessary) |
Revision 904dc50 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2014, 12:36 (GMT) |
fix for inner vertex groups (contains real inner shards vertices now only) and option for smooth inner faces (useful with following subsurf and displacement modifier, works properly with boolean only |
Revision 42f7a29 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 10, 2014, 22:35 (GMT) |
small fix, need to check for context.object being possibly None |
Revision 5bb2044 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 10, 2014, 22:30 (GMT) |
added hack to enable loading fracture presets via python (bpy.context.fracture is not known otherwise when using python_file_run, it needed a fake context |
Revision 05fdb2e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 6, 2014, 21:53 (GMT) |
added a breakable checkbox for fracture modifier, this is an attempt to enable destructability later on when needed |
Revision 88ddeb3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2014, 19:23 (GMT) |
Modifier GUI "redesign", second revision |
Revision b4b0eb6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 1, 2014, 18:52 (GMT) |
splash update |
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