Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 118 / 130

November 25, 2013, 19:09 (GMT)
mark edges from faces with inner material as sharp (for usage with smooth shading and edgesplit modifier to hide the fracture cracks)
November 25, 2013, 19:09 (GMT)
silently ignore refresh requests when not on startframe now, otherwise internally (bullet userpointers) get freed but not nulled which can lead to crashes
November 25, 2013, 19:09 (GMT)
fix: clusters did not work with booleans
November 25, 2013, 19:09 (GMT)
activate collision between intact/destroyed compounds when compound shape is chosen
November 25, 2013, 19:09 (GMT)
use normal breaking threshold with cluster size 1 (means no clustering at all)
November 25, 2013, 19:09 (GMT)
fix (attempt) for cluster refreshing, clusters fall apart without this unexpectedly
November 25, 2013, 19:09 (GMT)
added cluster size and cluster percentage in explode modifier, and a new inner-cluster threshold in rigidbody modifier, removed map delay and emit continously options (they were misleading)
November 25, 2013, 19:09 (GMT)
apply clustering with "Map Delay" to rigidbody modifier as well, by comparing particle indexes, need still a threshold value entry for "inside" the clusters
November 25, 2013, 19:09 (GMT)
compile fix
November 25, 2013, 19:09 (GMT)
crash fix for compound shape and making particle animation work again
November 25, 2013, 19:09 (GMT)
modifiers need to say whether they depend on normals, update due to changes in solidify modifier and normal calculation
November 25, 2013, 19:09 (GMT)
crash fix for compound shape
November 25, 2013, 19:09 (GMT)
crash fix when moving object interactively and only one object is in list (did not fall)
November 25, 2013, 19:09 (GMT)
crash fix after merge, NULL seems to be invalid here now
November 25, 2013, 19:09 (GMT)
compile fixes
November 25, 2013, 19:09 (GMT)
crash fix (hopefully) for NULL cache_offset_map
November 25, 2013, 19:09 (GMT)
recenter fix (again) car roof was clipped away and refresh logic fix, hopefully
November 25, 2013, 19:09 (GMT)
crash fix for uninitialized modifiers
November 25, 2013, 19:09 (GMT)
make compounds of different objects collide with each other
November 25, 2013, 19:09 (GMT)
fix for unwanted rigidbody settings reset (with modifiers) when simulation is recalculated
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021