Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 96 / 130

February 3, 2015, 17:02 (GMT)
allow independent setting of cuts and iterations (please PLEASE keep low like about 5 max but not at the same time ! or computation time will explode) but this allows some control over fractal pattern,
also allow smoothing of inner faces
February 3, 2015, 13:41 (GMT)
first attempt of fractal boolean fracture, but speed is slow, result may be messed up and sim is unstable (use mesh shape and margin = 0, as well as scale down the physics mesh... or use constraints to keep the object together)
February 1, 2015, 22:40 (GMT)
Revert "splash screen update for branch"

This reverts commit 53efacd78ca654d7aa50c7c9c4638911c7fb888d.

In future please don't commit custom splashes to branches, adds unnecessary binary file overhead to the whole repo

Noted here:
http://wiki.blender.org/index.php/Dev:Doc/New_Committer_Info#Branch_Usage
February 1, 2015, 19:04 (GMT)
splash screen update for branch
February 1, 2015, 17:44 (GMT)
fix: crasher when removing the modifier on frame > 1 and trying to rerun the sim , fix: crasher when reverting the file with fracture modifier on it
January 24, 2015, 12:17 (GMT)
remove version hack for MeshDataTransfer (since this is reverted now)
January 24, 2015, 12:15 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier

Conflicts:
source/blender/editors/space_outliner/outliner_draw.c
source/blender/makesdna/DNA_modifier_types.h
source/blender/makesrna/intern/rna_modifier.c
source/blender/modifiers/MOD_modifiertypes.h
source/blender/modifiers/intern/MOD_util.c (reverse-merged from commit 4401500cac4d3ff6e29d8ba4cbc476df49d88424)
January 24, 2015, 11:58 (GMT)
Revert "Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier"

This reverts commit 4401500cac4d3ff6e29d8ba4cbc476df49d88424, reversing
changes made to bdb170ca60e272500789f89c63d3393b040e5c8b.
January 20, 2015, 18:16 (GMT)
Point 2.73a release to updated addons revision
January 20, 2015, 15:40 (GMT)
Show 'a' on the splash screen
January 20, 2015, 14:10 (GMT)
Point addons to the backported revision
January 20, 2015, 10:17 (GMT)
Bugfix T43293: Crash when editing shared GPencil datablock in VSE

The problem here was that when a Grease Pencil datablock is shared between
the 3D view and another one of the editors, all the strokes were getting handled
by the editing operators, even if those strokes could not be displayed/used
in that context. As a result, the coordinate conversion methods would fail,
as some of the needed data would not be set.

The fix here involves not including any offending strokes in such cases...

Conflicts:
source/blender/editors/gpencil/gpencil_edit.c
January 20, 2015, 09:20 (GMT)
Fix error in freestyle api
January 20, 2015, 09:20 (GMT)
Fix own error in freestyle api

Conflicts:
source/blender/freestyle/intern/python/BPy_ViewShape.cpp
January 20, 2015, 09:18 (GMT)
Fix T43311: using displacement shader crashes blender

Issue was caused by wrong order of scene device update, which could
lead to missing object flags in shader kernel.

This patch solves a bit more than that making sure objects flags are
always properly updated, so adding/removing volume BSDF will properly
reflect on viewport where camera might become being in volume and so.
January 20, 2015, 09:18 (GMT)
Fix for security issue loading blend's

Auto-Execute option could be overridden by opening a startup.blend
January 20, 2015, 09:18 (GMT)
Fix T43301: Three of the 'mirror keyframes' tools were mirroring along wrong axis.

Names are rather confusing here... :/
January 20, 2015, 09:18 (GMT)
Sequencer: Don't crash when trying to rebuild proxy without having sequence edits
January 20, 2015, 09:18 (GMT)
SDL wrangler: Support loading SDL2 libraries of different names

Seems different distros might have different naming rules, so need
to adopt our code for that.
January 20, 2015, 09:18 (GMT)
Fix T43156: Cycles incorrect final render, proper viewport with moblur disabled

Really stupid issue caused by typo in bitfield bit lead to bit conflict,

Not sure how it was done, could be some bad merge conflict resolve in the
original commit or just pure man stupidnes.

This is a nice example when having set of small test render scenes hooked
to the ctest would really help.

It's probably not that stopper issue (even tho still quite bad) since it
was made 2 months ago. But if we ever do 'a' this time it's a nice change
to include.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021