Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 99 / 130

January 6, 2015, 09:33 (GMT)
Joystick: Suppress add/remove device events

Previously they'll be printed to the console as a totally unknown events
together claim this shouldn't have happened which is just misleading.
January 6, 2015, 09:33 (GMT)
Fix an odd line that slipped in my ghost_hack_first_file commit
January 6, 2015, 09:33 (GMT)
Fix T42780: Object linking allows to have linked armatures in pose mode

This isn't so bad for until one goes re-posing the armature and then uses undo.

It is the same issue as with edit mode which was solved back in the days.
January 6, 2015, 09:33 (GMT)
Revert "Fix T42888: Separate and Combine HSV distorts the hue value"

This reverts commit 1549fea9995c348bc14a9105df5e460644e2b33a.

After some further discussion with other developers in the team it becomes
clear there's no correct solution here. It is just more matter of what's
more convenient in particular case.

We're just going back to old code to avoid possible frustration with the
older files in newer blenders. This also means all HSV/HSL is considered
to be "linear" in the shading nodes.

Would be ported to 2.73 final.
January 6, 2015, 09:33 (GMT)
fix for doc generator
January 6, 2015, 09:33 (GMT)
Fix leak in cycles-bake
January 6, 2015, 09:33 (GMT)
Fix leak in select-similar regions
January 6, 2015, 09:33 (GMT)
Fix buffer overrun calculating unique names
January 6, 2015, 09:33 (GMT)
Fix a very stupid memleak in own bpy_app_translations.c code...

Safe for 2.73.
January 6, 2015, 09:33 (GMT)
Fix T43034: beautify-fill leaves zero area tri's
January 6, 2015, 09:33 (GMT)
cleanup: redundant tri-normal calculation
January 6, 2015, 09:33 (GMT)
Only add a fill brush to default .blend if there isn't one already. For
some reason this happened twice here.

Likely candidate for 2.73 final
January 6, 2015, 09:33 (GMT)
Fix T43010 regression in material setting.

Caused by own fix for another display case.

Shoud be safe for 2.73 final.
January 6, 2015, 09:33 (GMT)
Fix T42977: Weights failed to display in Wireframe mode when using Face Select

D948, reviewed by @mont29 (thanks for that)
January 6, 2015, 09:33 (GMT)
Fix T42641, Graphical fragments showing on Blender 2.71 and higher when baking.

Safe for 2.73...

This revert rB9b0ab890676790bb1e8e77797629b889ea66f69e - needed to set that threshold to a small
negative value to remove the last artefacts reported in T39735, but now I could not reproduce
any with the previous 0.0f value, so restoring it for the time being.

If this 'shadowed neighbor face' case re-appears, we can always choose a value in-between, like -1e-18f...
January 6, 2015, 09:33 (GMT)
Fix T43013: Flip with bridge aligned loops
January 6, 2015, 09:33 (GMT)
cleanup: use cross_tri_v2 when area isn't needed.
January 6, 2015, 09:33 (GMT)
OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions.
Dunno exactly why this was done earlier, but propose not to remove code not understood.
January 6, 2015, 09:33 (GMT)
Fix T42938: image.save_render sometimes saved the wrong pass

Stupid mistake with non0initialized image user.

Safe for final 2.73 release branch.
January 6, 2015, 09:33 (GMT)
Cycles: Fix really bad bug with shadow rays on non-SSE CPUs

basically shadow rays were totally broken and most of the time did not record
any intersections, leading to really ad rendering artifacts.

This commit makes it so regardless of enabled optimization level render result
would be the same.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021