Revision dff17b6 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 30, 2020, 18:17 (GMT) 
Merge branch 'geometrynodes' into geometrynodesdistributepoints 
Revision 1ecc2b3 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 30, 2020, 15:43 (GMT) 
Cleanup: add a comment 
Revision f7d9ec6 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 30, 2020, 15:34 (GMT) 
Merge branch 'master' into geometrynodes 
Revision 7c4c680 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 30, 2020, 15:33 (GMT) 
Cleanup: correct function name 
Revision 69f4088 by Hans Goudey (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 30, 2020, 15:23 (GMT) 
Geometry Nodes: Change modifier name The modifier was called "Empty", which reflects the fact that the modifier doesn't do anything when you add it. However, that is not true after you change the modifier's node group, and the fact that the modifier uses nodes is the one thing that distinguishes it at this point. This commit changes the name to "Geometry Nodes", which is simple and consistent with the "Geometry Node Editor" and the naming of the project so far. 
Revision eb94029 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 30, 2020, 09:27 (GMT) 
Merge branch 'master' into geometrynodes 
Revision 1fc2764 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 29, 2020, 23:28 (GMT) 
Add debug timer prints to possion for fututer performance discussions 
Revision a7680e2 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:44 (GMT) 
Merge branch 'master' into geometrynodes 
Revision bc3b484 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:44 (GMT) 
Geometry Nodes: do not create geometry depsgraph relation for empty object This resulted in a warning. 
Revision 659ef49 by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:38 (GMT) 
Geometry Nodes: support muted nodes The handling of muted nodes is handled at the derived node tree level now. This is also where expanding node groups is handled. Muted nodes are relinked and removed from the derived tree during construction. The geometry node evaluation code does not have to know about muted nodes this way. 
Revision 683041f by Pablo Vazquez (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:25 (GMT) 
Revision 39ee0a5 by Pablo Vazquez (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:07 (GMT) 
UI: Update node socket colors Note: This also changes the Shader socket color, to match "Shading" in the Outliner. Theme update for shader nodes will be committed separately. Related to T82689 
Revision 45e2c12 by Dalai Felinto (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 18:06 (GMT) 
Geometry Nodes: Fix building in Mac 
Revision c19b363 by Hans Goudey (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 27, 2020, 17:21 (GMT) 
Geometry Nodes: Support exposing string sockets to the modifier Create a string IDProperty in the modifier initialized with the socket's default value. 
Revision 6976d49 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 27, 2020, 11:17 (GMT) 
Fix generating to many points on dense meshes 
Revision c875989 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 26, 2020, 23:04 (GMT) 
Add seed input for scatter node 
Revision 83bc311 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 26, 2020, 22:06 (GMT) 
Merge branch 'geometrynodes' into geometrynodesdistributepoints 
Revision abe38ee by Jacques Lucke (geometrynodes, geometrynodesdistributepoints, geometrynodesmixattributes, geometrynodespointseparatenode, tempgeometrynodesdistributepointscleanup) November 26, 2020, 21:52 (GMT) 
Geometry Nodes: fix when vertex group exists but there are no MDeformVerts yet The `mesh>dvert` array is only allocated when needed. Just creating a new vertex group without any vertices in it, does not trigger the allocation. 
Revision 3390b19 by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 26, 2020, 21:47 (GMT) 
WIP posion attribute map point removal 
Revision bc2741c by Sebastian Parborg (geometrynodesdistributepoints, tempgeometrynodesdistributepointscleanup) November 26, 2020, 21:07 (GMT) 
Merge branch 'geometrynodes' into geometrynodesdistributepoints 
