Blender Git Commits

Blender Git "greasepencil-refactor" branch commits.

Page: 177 / 287

April 27, 2018, 14:44 (GMT)
Clear deprecated colorname field when write data

This field must be cleared because the string is not used (deprecated).
April 27, 2018, 14:39 (GMT)
Fix mermory leak for materials

The materials array must be duplicated and free in every undo step.
April 27, 2018, 09:09 (GMT)
Add comment to make annotation for ToDo
April 27, 2018, 08:51 (GMT)
Remove Palette animation Depsgraph node

As the Palette animation has been removed, these modules must be removed.
April 27, 2018, 08:27 (GMT)
Add notifier flag to update viewport

Whitout this flag, the viewport is not updated when change something in the material.
April 27, 2018, 07:07 (GMT)
Fix error of missing slots

The problem was in the creation of material slot all the time. By default, the material is created when we have a slot already created.
April 27, 2018, 06:56 (GMT)
WIP: Fix error when drawing using a material

Still a problem adding slots
April 26, 2018, 16:28 (GMT)
Add GpencilColorData path for animation
April 26, 2018, 15:42 (GMT)
Improve default Material use

If the default material has not the Grease pencil settings, add it instead to create a new material.
April 26, 2018, 14:54 (GMT)
Undo previous commit for newlibadr_us

I added this by error.
April 26, 2018, 14:52 (GMT)
Create Grease Pencil Materials Settings for GP Objects only

If the material is created for a grease pencil object, a new GpencilColorData settings is initializated
April 26, 2018, 14:23 (GMT)
Merge branch 'greasepencil-object' of git.blender.org:blender into greasepencil-object
April 26, 2018, 14:22 (GMT)
Use newlibadr_us for layer parent object
April 26, 2018, 14:16 (GMT)
Code Cleanup / Fix ASAN Crash

With ASAN enabled, Blender crashed when deleting the default cube
(why GP engine is even running at that point is a bit of a mystery to me).
Checking on this, I discovered that the code here had multiple pointers with
different names to the active object and the GP datablock it uses... time to
clean this mess up!
April 26, 2018, 14:15 (GMT)
Replace allowed types from Palettes to Materials
April 26, 2018, 14:08 (GMT)
Remove newdataadr and use newlibadr_us for images
April 26, 2018, 13:31 (GMT)
Fix several compiler warnings
April 26, 2018, 10:54 (GMT)
Fix recalc of UV using materials instead of Palettes
April 26, 2018, 10:35 (GMT)
Change Default Brush material after refactor
April 26, 2018, 09:50 (GMT)
Fix missing palette reference
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021