Blender Git Commits

Blender Git "greasepencil-refactor" branch commits.

Page: 187 / 287

March 16, 2018, 14:44 (GMT)
UI: Remove unlink text for default palette

This is not standard and we remove while we found a better solution.
March 16, 2018, 14:09 (GMT)
Outliner: Clicking on GP Layers will activate them
March 16, 2018, 13:10 (GMT)
Fix bug: Appended brush comes with empty palette
March 16, 2018, 09:55 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 16, 2018, 09:51 (GMT)
Reset color name only if not valid for the palette
March 16, 2018, 09:48 (GMT)
Fix compiler error (field name wrong)
March 16, 2018, 06:33 (GMT)
GP Color Picker - Make the highlight cover the names of each color too

This makes it more consistent with the normal big-icon popup menus
March 16, 2018, 06:19 (GMT)
Fix: Adding GP Monkey didn't refresh Properties Editor
March 16, 2018, 06:06 (GMT)
Fix: Prevent GP Primitives (Rectangle/Circle) from getting added when active layer is locked/hidden
March 16, 2018, 05:50 (GMT)
GP "Add Monkey" - Shift-A can now be used in EditMode to bring up the "Add GPencil Object" menu

TODO:
It shouldn't trigger in other editors, but right now, the keymaps are
shared, so there's not much that can be done about that.
March 16, 2018, 04:16 (GMT)
GP "Add Monkey" - Check if there's an existing palette/colors with the required names before adding new ones

Now, when adding a Monkey primitive to the same GP object more than once,
you won't get two separate palettes (with two separate sets of colors)
created - one for each instance. Instead, the second (and subsequent)
copies will all use the initial/existing palette instance.

Note: For layers, we still just create new ones, as it makes it easier to
isolate the instances.
March 16, 2018, 03:09 (GMT)
GP "Add Monkey" - Make this behave like a standard "Add Object" operator

* "Add GP Object" operator now works in Edit/Paint modes (so the button
in the Create tab works)

* Multiple "Suzanne" objects can be added within the same GP datablock now
(if in Edit/Paint modes when activating the "Add GP Object" operator)

* "Radius" operator property is respected, albeit, setting this to values
other than 1.0 may result in weirdness as the line thickness values do
not get adjusted.
March 16, 2018, 03:09 (GMT)
GP "Add Monkey" - Primitive geometry can now have arbitrary transforms applied to it when created
March 15, 2018, 17:49 (GMT)
Remove duplicate RNA name set

This broke the name property of the layer.
March 15, 2018, 16:38 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 15, 2018, 16:24 (GMT)
Save Simplify flags at drawing start

As the simplify can change during play, the cache was not initializated and could get an error.

Saving the flags at the start solves this issue and improve the play animation in few mseconds.
March 15, 2018, 12:23 (GMT)
Missing copy curves for brushes
March 15, 2018, 12:07 (GMT)
Fix simplify bug due cache corruption

When enable/disable simplify options, the cache must be set as dirty.

Now, the update is done using depsgraph.
March 15, 2018, 11:41 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 15, 2018, 11:02 (GMT)
Add filter by View Layer when render (F12)

Now it's possible to filter the grease pencil layers by view layer for render. The filter can be inverted.

This is an additional level of object visibility.

This is used for compositing.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021