Blender Git Commits

Blender Git "master" branch commits.

Page: 3320 / 5574

January 22, 2013, 04:54 (GMT)
fix for error where linking objects to the scene would show the popup if activated from the object menu.
January 22, 2013, 04:24 (GMT)
property change reporting now uses the context again, rather then checking a dir() on context, hard-code common paths.
eg:
bpy.context.scene.render.resolution_x = 1921
bpy.context.object.data.use_auto_smooth = True
bpy.context.object.active_material.diffuse_intensity = 1
bpy.context.scene.world.exposure = 0.1

also remove duplicate GS() defines
January 22, 2013, 03:11 (GMT)
add rna paths to toolsettings and its substructs, useful for python scripting.
January 22, 2013, 02:21 (GMT)
fix [#33836] issuing bpy.ops.render.render() in console crashes the program

don't check the event queue from threads, assert if this happens in future.
January 22, 2013, 01:46 (GMT)
Fix for Stroke.Resample(float iSampling) and Stroke.UpdateLength() using
StrokeVertex.point2d() instead of .getPoint(). It is noted that .point2d()
returns a 3-dimensional vector representing a 2D-projected point, with the z
component indicating a normalized depth of the original 3D point, whereas
.getPoint() returns a plain 2-dimensional vector. This fix should have been
done in revision 48510...

Also made fix for callers of Stroke.Resample() not calling stroke.UpdateLength().
January 21, 2013, 19:33 (GMT)
Improved performance for multiple iterations, keeping the same laplacian matrix.
January 21, 2013, 18:45 (GMT)
code cleanup: minor changes, replace len_v3 with len_squared_v3 for comparison.
January 21, 2013, 18:34 (GMT)
Multires baker: fix wrong normalization if baking happens to multiple images

Previously normalization will happen per image buffer individually, which
was wrong in cases different faces of the sane mesh uses different images.

Also solved possible threading issues when calculating min.max displacement.
January 21, 2013, 18:34 (GMT)
Multires baker: fix bad face->grid index conversion for displacement baker
January 21, 2013, 18:34 (GMT)
Multires baker: fix memory leak caused by threading issues

Didn't notice this before because of non-working guarded allocation
at the time threading was added to multires baker.
January 21, 2013, 18:19 (GMT)
Vertex bevel: adjust vertex positions to make a more rounded pattern.
Also fixed debug quad drawing code to not join successive quads.
January 21, 2013, 17:38 (GMT)
Fix compile with collada enabled
January 21, 2013, 17:25 (GMT)
fix [#33937] Planar decimate + triangulate operator leaves non-triangle faces

triangulate operation will now always triangulate, even on degenerate faces.
January 21, 2013, 16:43 (GMT)
add an influence slider to mesh cache.
January 21, 2013, 16:25 (GMT)
Usual minor UI messages fixes...
January 21, 2013, 15:41 (GMT)
mesh-cache deform modifier,
supports MDD and PC2 formats.

see wiki docs:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Deform/Mesh_Cache
January 21, 2013, 15:10 (GMT)
On second thought, exposes bpy.app.translations also when built without i18n support, this will avoid the need for py scripts to test for its presence everywhere!
January 21, 2013, 14:15 (GMT)
Add (vertex-only) Bevel to Mesh > Vertex menu.
January 21, 2013, 14:00 (GMT)
Fix building for new collada...
Revision c263753 by Gaia Clary
January 21, 2013, 13:45 (GMT)
Added gsoc-2012 collada improvements from bratwurst branch
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021