Revision 46d4d75 by Thomas Dinges December 3, 2012, 12:03 (GMT) |
Image Editor / UV: * Bring back "Snap to Vertex", own regression introduced in r39460. Patch by Brecht (DNA, Transform) and myself (RNA, Script). |
Revision 4302cde by Campbell Barton December 3, 2012, 10:01 (GMT) |
re-apply a workaround for [#31555] Username with special chars in Windows 7 this time keep the stderr/stdout so there FD's are not closed (causing [#32720]). This workaround is ugly but saves us from using a patched python. |
Revision 1bcaeb3 by Bastien Montagne December 3, 2012, 09:36 (GMT) |
Tsss tsss... Copy-pasting! :P |
Revision 3ec3970 by Campbell Barton December 3, 2012, 09:08 (GMT) |
fix [#33394] Skin modifier doesn't show generated skin mesh in EditMode with Texured Solid draw option |
Revision 1523fe0 by Bastien Montagne December 3, 2012, 08:37 (GMT) |
Minor fix for "no mask keyframe copy" error message in dopesheet editor... |
Revision 94f85c3 by Brecht Van Lommel December 3, 2012, 08:31 (GMT) |
Fix #33371: blender freezing in material draw mode. When FBO failed in a particular way it could cause the opengl draw buffer to be set wrong, effectively disabling all opengl drawing. The FBO error was caused by cycles GLSL materials with no nodes that would still use blender internal materials, which caused issues with lamp shadow buffers FBO. This also fixes a GLSL refresh issue when switching render engines. |
Revision 0526fcf by Campbell Barton December 3, 2012, 08:11 (GMT) |
revert part of r52720, Id rather leave these as-is, even if they give warnings under some configurations. |
Revision ca25fd0 by Campbell Barton December 3, 2012, 07:10 (GMT) |
fix [#33389] Curve points restricted to 0..1 range, also added note on python3.3's faulthandler module. |
Revision 671b871 by Campbell Barton December 3, 2012, 05:40 (GMT) |
fix [#33392] In-dev freeway generation addon crashes on recent builds. |
Revision 48aa356 by Campbell Barton December 3, 2012, 05:38 (GMT) |
use const for bm_mesh_allocsize_default, bm_mesh_chunksize_default |
Revision 17c2621 by Campbell Barton December 3, 2012, 05:02 (GMT) |
bridge tool - simple optimization, break early if edge loop length comparisons are worse then existing best loop test. |
Revision a490f4f by Campbell Barton December 3, 2012, 04:53 (GMT) |
fix [#33391] Bridge two Edgeloops fails in simple case |
Revision 61da299 by Campbell Barton December 3, 2012, 02:26 (GMT) |
fix own mistake with recent commit to skip calculating tessface. If you were already in editmode the tessfaces wouldn't get recalculated. also minor edits to bmesh rst. |
Revision 11e87d1 by Howard Trickey December 3, 2012, 01:46 (GMT) |
Bevel: fix for bulging part of bug 33280. Bulging still happens, but fixed the cases where it was obvious because it destroys an otherwise straight 'pipe' by snapping the vertex mesh points to that pipe. |
Revision 4e7a496 by Antonis Ryakiotakis December 2, 2012, 20:08 (GMT) |
get rid of annoying redefinition warning on cycles compilation for mingw64 |
Revision e833132 by Daniel Genrich December 2, 2012, 19:20 (GMT) |
Bugfix [#33387] Smoke: Animating Smoke Type from Flow to None crashes blender This property was never intended to be animatable. Workaround: Animate density. TODO for 2.66: Introduce on/off property for flow and collision objects |
Revision 818a345 by Bastien Montagne December 2, 2012, 16:01 (GMT) |
Silent a bunch of gcc warnings (usually dummy, but noisy!). |
Revision 4321935 by Campbell Barton December 2, 2012, 15:58 (GMT) |
fix GhostSDL displaying text in multiple views. add support for multi-sample. |
Revision ecf8932 by Peter Schlaile December 2, 2012, 15:15 (GMT) |
== FFMPEG == This fixes a memory leak caused by the last packet on stream EOF not freed. (Memory leak occurs on ffmpeg heap managed by av_malloc / av_free, so it is invisible to Blender) Also: clean up the code a little bit (anim->next_packet was never really used, so could be moved into a local variable) |
Revision d7960b8 by Campbell Barton December 2, 2012, 15:15 (GMT) |
code cleanup |
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