Blender Git Commits

Blender Git "master" branch commits.

Page: 3376 / 5574

December 3, 2012, 12:03 (GMT)
Image Editor / UV:
* Bring back "Snap to Vertex", own regression introduced in r39460.

Patch by Brecht (DNA, Transform) and myself (RNA, Script).
December 3, 2012, 10:01 (GMT)
re-apply a workaround for [#31555] Username with special chars in Windows 7
this time keep the stderr/stdout so there FD's are not closed (causing [#32720]).

This workaround is ugly but saves us from using a patched python.
December 3, 2012, 09:36 (GMT)
Tsss tsss... Copy-pasting! :P
December 3, 2012, 09:08 (GMT)
fix [#33394] Skin modifier doesn't show generated skin mesh in EditMode with Texured Solid draw option
December 3, 2012, 08:37 (GMT)
Minor fix for "no mask keyframe copy" error message in dopesheet editor...
December 3, 2012, 08:31 (GMT)
Fix #33371: blender freezing in material draw mode.

When FBO failed in a particular way it could cause the opengl draw buffer to be
set wrong, effectively disabling all opengl drawing. The FBO error was caused
by cycles GLSL materials with no nodes that would still use blender internal
materials, which caused issues with lamp shadow buffers FBO.

This also fixes a GLSL refresh issue when switching render engines.
December 3, 2012, 08:11 (GMT)
revert part of r52720, Id rather leave these as-is, even if they give warnings under some configurations.
December 3, 2012, 07:10 (GMT)
fix [#33389] Curve points restricted to 0..1 range,
also added note on python3.3's faulthandler module.
December 3, 2012, 05:40 (GMT)
fix [#33392] In-dev freeway generation addon crashes on recent builds.
December 3, 2012, 05:38 (GMT)
use const for bm_mesh_allocsize_default, bm_mesh_chunksize_default
December 3, 2012, 05:02 (GMT)
bridge tool - simple optimization, break early if edge loop length comparisons are worse then existing best loop test.
December 3, 2012, 04:53 (GMT)
fix [#33391] Bridge two Edgeloops fails in simple case
December 3, 2012, 02:26 (GMT)
fix own mistake with recent commit to skip calculating tessface. If you were already in editmode the tessfaces wouldn't get recalculated.

also minor edits to bmesh rst.
December 3, 2012, 01:46 (GMT)
Bevel: fix for bulging part of bug 33280.
Bulging still happens, but fixed the cases where it was obvious
because it destroys an otherwise straight 'pipe' by snapping
the vertex mesh points to that pipe.
December 2, 2012, 20:08 (GMT)
get rid of annoying redefinition warning on cycles compilation for mingw64
December 2, 2012, 19:20 (GMT)
Bugfix [#33387] Smoke: Animating Smoke Type from Flow to None crashes blender

This property was never intended to be animatable.
Workaround: Animate density.

TODO for 2.66: Introduce on/off property for flow and collision objects
December 2, 2012, 16:01 (GMT)
Silent a bunch of gcc warnings (usually dummy, but noisy!).
December 2, 2012, 15:58 (GMT)
fix GhostSDL displaying text in multiple views.
add support for multi-sample.
December 2, 2012, 15:15 (GMT)
== FFMPEG ==

This fixes a memory leak caused by the last packet on stream EOF not freed.
(Memory leak occurs on ffmpeg heap managed by av_malloc / av_free, so it is
invisible to Blender)

Also: clean up the code a little bit (anim->next_packet was never really used,
so could be moved into a local variable)

December 2, 2012, 15:15 (GMT)
code cleanup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021