Revision 7ea3c5e by Sergey Sharybin November 21, 2012, 10:13 (GMT) |
Fix #33252: VSE preview displays wrong color space Early output was not setting image buffer float color space |
Revision d73633e by Lukas Toenne November 21, 2012, 10:09 (GMT) |
When the File Output node exits early in convertToOperations (in case not rendering), it should still unlink all inputs to avoid debug assert failure that checks for remaining Node connections (debug_check_node_connections). |
Revision ea2e3df by Sergey Sharybin November 21, 2012, 09:58 (GMT) |
Prevent division by zero in tiles size versioning code when mixing using current trunk and previous release. |
Revision e1d1cc0 by Sergey Sharybin November 21, 2012, 09:36 (GMT) |
Fix #33253: VSE preview doesn't display compositor There were two issues in scene strip rendering: - It will skip rendering if scene doesn't have camera but uses compositor - G.is_break will cancel preview rendering Also removed Use Sequencer from scene's strip settings, it's not supported. |
Revision e6449a5 by Lukas Toenne November 21, 2012, 09:32 (GMT) |
Fix for debug assert failure with Reroute nodes in compositor. After redirecting links from the reroute output the input must be completely unlinked, otherwise the debug_check_node_connections will complain (this is a sanity check that ensures all the original Nodes have been fully reconnected to Operations). |
Revision dba4444 by Bastien Montagne November 21, 2012, 09:01 (GMT) |
Bring SUSE target to the same level as others. Also add compile_LLVM func, needed by openSuse (which llvm package is completly broken), and probably can help for OSL in Fedora17 too (will test soon). |
Revision 24c94eb by Campbell Barton November 21, 2012, 08:59 (GMT) |
changes to startup.blend - Set render tile size to 64x64 pixels - Set default lamp area size to 0.1 (see commit 52012) |
Revision 28317fe by Bastien Montagne November 21, 2012, 08:59 (GMT) |
More LLVM work (now always search llvm-config into LLVM_DIRECTORY when set!). |
Revision 3370e3c by Campbell Barton November 21, 2012, 08:53 (GMT) |
doc corrections and add bge.types.KX_ArmatureSensor |
Revision e6f9ef8 by Campbell Barton November 21, 2012, 07:40 (GMT) |
scripts to report missing py reference api docs. (simple RST parse and compare with python) |
Revision 36d2d09 by Brecht Van Lommel November 21, 2012, 03:33 (GMT) |
Fix for #33250: animation player shortcut keys not working on OS X. |
Revision f68b550 by Brecht Van Lommel November 21, 2012, 03:33 (GMT) |
Fix #33241: can't exit edit mode when object gets hidden via animation. |
Revision 3fd388f by Campbell Barton November 21, 2012, 02:28 (GMT) |
py api cleanup, replace use... - PyLong_FromSsize_t --> PyLong_FromLong - PyLong_AsSsize_t --> PyLong_AsLong In all places except for those where python api expects PySsize_t (index lookups mainly). - use PyBool_FromLong in a few areas of the BGE. - fix incorrect assumption in the BGE that PySequence_Check() means PySequence_Fast_ functions can be used. |
Revision 387bb73 by Nathan Vegdahl November 21, 2012, 01:51 (GMT) |
Change edge loop select and edge ring select to be consistent with other selection operators. Instead of having only a single "extend" option which causes the selection to toggle, there are now three options: - extend: adds to selection - deselect: removes from selection - toggle: toggles the selection The default keymap is adjusted to have identical behavior as before, using these new options, so end-users shouldn't experience any difference. |
Revision 8c4fa68 by Dalai Felinto November 21, 2012, 01:07 (GMT) |
Cycles bugfix: AUTO wasn't working for Equisolid Fisheye lens Now one no longer needs to match the sensor dimensions with the render dimensions manually. IMPORTANT NOTE: if you were using AUTO before with mismathing sensor aspect ratio (comparing to the render dimensions) this will change your render! We can doversion this, but apart from Tube project I don't know if anyone else is using this yet (part due to this bug and the only recently fixed 3dview preview aspect ratio). That should help more artists to take advantage of this fantastic Blender feature. It still helps to know the parameters of kwnown cameras/lens though. For example: Nikon DX2S with a 10.5mm fisheye can be set with: Render resolution: 4288 x 2848 Sensor 23.7 x 15.70 (15.70 can be ommitted if AUTO is used as fit method) Note: some cameras render different sizes according to the recording mode. For example, a Red Scarlet in 5k (@12 fps) can render a full circular fisheye with a sigma 4.5 lens. The same camera in the 30fps recording mode renders 4k in a cropped circular image. So it's not only the resolution that changes, but the actual sensor been used. So just keep in mind that the more information you have from the camera/lens you want to emulate the better. Bug found at/patch written as a follow up of the BlenderPRO2012, patch reviewed by Brecht Van Lommel |
Revision fdadfde by Brecht Van Lommel November 21, 2012, 01:00 (GMT) |
Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectors due to float precision problem in matrix inverse. |
Revision f43e75c by Campbell Barton November 21, 2012, 00:31 (GMT) |
py api: BMesh.from_object() was using the derivedFinal, which isn't always available - or may not have UV data if in the wireframe view. update the function to calculate the derived mesh with bmesh data-mask each time. resolves bug [#33205] Bmesh "from_object" gives "no usable mesh data". also found 'mesh_build_data' could run with non mesh objects and fail silently - add an assert. |
Revision 1b13f44 by Dalai Felinto November 20, 2012, 23:35 (GMT) |
Debug value in degrees (under parenthesis) for rotation driver variables Specifically the Rotational Difference and XYZ Rotation Transform Channel Feature requested during BlenderPRO 2012 (Brazilian Blender Conference) and coded during my flight back :) Reviewed by Joshua Leung(Aligorith) |
Revision 6221961 by Campbell Barton November 20, 2012, 20:45 (GMT) |
fix for missing bmesh operator flags when selecting linked (caused by own recent commits) |
Revision ea0d1c7 by Brecht Van Lommel November 20, 2012, 19:44 (GMT) |
Fix #33227: custom keymap syncing didn't work well always when adding/removing properties from operator, now it compares at RNA rather than ID property level, which is more accurate. |
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