Revision 6291b36 by Campbell Barton May 7, 2012, 15:45 (GMT) |
fix for solidify modifier angle calculation (was incorrectly using normalized angle function) |
Revision b613879 by Brecht Van Lommel May 7, 2012, 13:42 (GMT) |
GHOST/Cocoa: revert tablet detection commit for continuous grab, apparently it is already doing it and this change breaks something? Still it seems strange that it is doing tablet stuff in this part of the code then. |
Revision 97df6da by Brecht Van Lommel May 7, 2012, 10:53 (GMT) |
GHOST/Cocoa: detect tablet event to disable continuous grab. Don't have tablet to test it though, can someone with Mac + tablet confirm if continuous grab gets automatically disabled when using the tablet? |
Revision 022d12a by Brecht Van Lommel May 7, 2012, 10:53 (GMT) |
Fix most of #31307: cycles panorama camera not working correct with speed vectors and window texture coordinates. Only for Fisheye Equisolid it's still not working correct yet. Patch from Dalai with modifications. |
Revision 69fc654 by Sergey Sharybin May 7, 2012, 09:30 (GMT) |
Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming style |
Revision f618bad by Sergey Sharybin May 7, 2012, 09:01 (GMT) |
Cleanup of intern/SConstript: CSG is not in source tree anymore, remove option to use it |
Revision 2b53595 by Sergey Sharybin May 7, 2012, 08:55 (GMT) |
Woops, some unwanted spaces remained in source files. |
Revision c79892c by Sergey Sharybin May 7, 2012, 08:53 (GMT) |
Style cleanup of own modules using style checker from Campbell. |
Revision 3ef1169 by Sergey Sharybin May 7, 2012, 06:58 (GMT) |
Style cleanup: displist module |
Revision c7b20e7 by Sergey Sharybin May 7, 2012, 06:38 (GMT) |
Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly used term in Blender |
Revision d881f92 by Sergey Sharybin May 7, 2012, 06:32 (GMT) |
Style cleanup in readfile versioning files |
Revision bc86c41 by Ove Murberg Henriksen May 7, 2012, 01:04 (GMT) |
Revision 0fa6acc by Ove Murberg Henriksen May 6, 2012, 23:06 (GMT) |
Revision d7f214b by Brecht Van Lommel May 6, 2012, 22:36 (GMT) |
Fix mac build error after ghost cocoa changes. |
Revision 6c86b70 by Ove Murberg Henriksen May 6, 2012, 22:19 (GMT) |
svn merge ^/trunk/blender -r46000:46100 some conflicts. had to backup my code, accept with "tc" and introduce my own code again. Hope I didnt leave anything out. |
Revision a8e8775 by Nicholas Bishop May 6, 2012, 22:12 (GMT) |
Code cleanup: make changes suggested by check_style for sculpt-related files. |
Revision 2314b77 by Brecht Van Lommel May 6, 2012, 22:06 (GMT) |
Fix float image loading crash in cycles after multithreading changes. |
Revision 2ebebc5 by Ove Murberg Henriksen May 6, 2012, 19:32 (GMT) |
svn merge ^/trunk/blender -r45927:46000 |
Revision 32ba51c by Campbell Barton May 6, 2012, 18:37 (GMT) |
fix for limited dissolve (after sine intended fixes - not cleaning up before vertex dissolve would skip dissolving some verts that should be dissolved). now do this: - edge dissolve - cleanup (removing edges left over from dissolving faces) cleanup removes verts and NULL vertex input array - dissolve verts which haven't been removed. |
Revision 3d9d26d by Campbell Barton May 6, 2012, 18:04 (GMT) |
fix [#31197] Limited dissolve leaves faces/edges/verts behind bad bug where vertices could be in a face more then once (which isn't allowed), now check for this when creating a face. |
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