Blender Git Commits

Blender Git "master" branch commits.

Page: 3635 / 5574

May 4, 2012, 15:42 (GMT)
Split do_versions into separate files for pre-2.50 versions and 2.5x versions

This should make it easier to navigate through readfile.c and also hopefully
will prevent corereview to fail parsing this file.

May 4, 2012, 15:02 (GMT)
fix [#31235] Limited Dissolve problems

this is in fact 2 bugs.
- unselected edges between 2 faces that were joined didnt get removed.
- in face mode, edges and verts at the boundary of the selection would get incorrectly dissolved.

also quiet float/double promotion warning.
May 4, 2012, 15:00 (GMT)
First part of fix for [#31157]: Some (actually, 172) operators have no tooltip.

Notes:
* This commit adds about a third of missing tips (a few are rather dummy, as name already says everything, but better that than "(undocumented operator)" showing in UI!
* There is a problem with macros, their tips are not registered in RNA. Got a patch for this, will submit it to campbo asap.
May 4, 2012, 14:34 (GMT)
Patch [#31279] clarifiy a python error-string (when incorrectly specifying enum
items from python)

Thanks Philipp Oeser (lichtwerk)
Revision 2bc29ff by Joshua Leung
May 4, 2012, 14:27 (GMT)
Patch [#30654] Wiki Quick Hack: Text editor move lines up/down
Submitted by: Justin Dailey (dail)

Patch allows the current line (or selected lines) to be moved up and down with
Ctrl+Shift+Up and Ctrl+Shift+Down. Has undo/redo support and operators in python
menu.
May 4, 2012, 13:28 (GMT)
own mistake in recent commit CustomData_layertype_is_singleton()

was stopping bmesh python api adding multiple layers.
May 4, 2012, 13:13 (GMT)
code cleanup: use much simpler (and likely faster) polygon normal calculation in object mode.
Revision d6ae783 by Lukas Toenne
May 4, 2012, 13:12 (GMT)
Removed the automatic socket selection in the modal node linking operator.

This was originally reimplemented as part of the socket selection feature, but since selecting a socket necessarily also selected the owning node, it messes with the manual user selection of nodes too much (and doesn't add any additional usability).
May 4, 2012, 12:46 (GMT)
Fix: forgot to commit these files as part of strand bugfix.

May 4, 2012, 11:50 (GMT)
Renamed "fake" OpenGL identifiers.

Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool. Most of these were in comments so I just rephrased the comments. There were a couple of static functions/macros that were easy enough to rename. Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
May 4, 2012, 11:49 (GMT)
Fix #31288: Blender crash when select a material

Quite the same issue as render crash on missed shader groups, needed a NULL-check
in node exec function as well.
May 4, 2012, 09:58 (GMT)
Fix: issue in strand render + instancing bugfix, also optimized it a bit to avoid
unnecessary memory allocations.

May 4, 2012, 09:25 (GMT)
Fix #31286: saving 16 bit BW tiff could crash due to invalid memory access. Also
found that 16 bit RGBA saving was not working, fixed as well.

May 4, 2012, 08:18 (GMT)
Throw an error and prevent compilation if there're unknown structures detected by DNA
May 4, 2012, 08:00 (GMT)
Cycles: tweak ATI OpenGL/CUDA fix more with extra error check.
May 4, 2012, 08:00 (GMT)
Fix related to #31118: ensure tesselated faces are available when exporting
to fluid sim. Is not actually the cause of the bug.
May 4, 2012, 07:23 (GMT)
There is no GLenum called LIGHT_POSITION

There is an FAQ that mentions a mythical GL_LIGHT_POSITION, and lots of programmers speak of it, but this mythical creature does not exist!

The correct symbol is GL_POSITION
May 4, 2012, 03:25 (GMT)
Small hull bmop fix, distance check from plane needs absolute value.
May 4, 2012, 00:37 (GMT)
Fix for the Selection by Group not working correctly when the specified group was empty.
Problem report by vicentecarro, with an example .blend file to reproduce the issue. Thanks!
May 3, 2012, 23:47 (GMT)
Style cleanup: spaces around operators
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021