Blender Git Commits

Blender Git "master" branch commits.

Page: 4076 / 5574

March 21, 2011, 03:22 (GMT)
fix for use of un-initialized pointers in file_sfile_to_operator(...) & remove unused vars.
March 20, 2011, 16:30 (GMT)
clear more warnings.
March 20, 2011, 15:39 (GMT)
Missing include for mesh editor tools
March 20, 2011, 15:37 (GMT)
Some changes to get bmesh compiling with scons.
March 20, 2011, 15:15 (GMT)
== file browser == Code cleanup
* Remove direct access to file->selflag in file_ops.c
March 20, 2011, 15:03 (GMT)
Fix #26557: dots near alpha borders on textures. Tweak threshold in alpha
de-premul for image textures to avoid float precision issues.

Revision 0683d88 by Joseph Eagar
March 20, 2011, 14:59 (GMT)
=bmesh= fixed problem with normals and a warning
March 20, 2011, 14:53 (GMT)
fix for copying normals in, mesh_to_bmesh_exec()
March 20, 2011, 14:49 (GMT)
bmesh, less warnings
March 20, 2011, 14:01 (GMT)
fix bug in calculating polygon normal, was passing double arrays to copy_v3v3()
March 20, 2011, 13:54 (GMT)
minor warning cleanup & use BLI_math functions a little differently.
March 20, 2011, 13:35 (GMT)
Fix/change in normal computation, now the viewport uses the same angle
weighted normals as the render engine, and the render engine will copy
normals from the mesh rather than always recalculating them.

Subsurf/multires still use regular vertex normals, but they are expected
to be sufficiently high resolution to not need this.

This means that normal maps displayed in the viewport actually match the
render engine exactly and don't have artifacts due to this discrepancy.
It of course also avoids unexpected surprises where your render normals
look different than your viewport normals.

Subversion bumped to 4 for version patch to recalculate normals.

Patch by Morten Mikkelsen, with some small changes.

March 20, 2011, 12:19 (GMT)
Added "Bake Sound to F-Curve" operator to the "Key" menu in the graph editor.
March 20, 2011, 11:40 (GMT)
== file browser == Code cleanup
* Remove deprecated variables from FileSelectParams
March 20, 2011, 11:27 (GMT)
== filebrowser == Code cleanup
* remove commented out code
March 20, 2011, 11:16 (GMT)
== filebrowser == Code cleanup

* Separate out selection flags from file type flags, was bothering me since forever ;)
* Also renamed ACTIVEFILE to SELECTED_FILE to better reflect actual usage in code.
* Fix crash introduced with last commit, better check for valid selection
March 20, 2011, 10:31 (GMT)
remove rigify files from bmesh branch
March 20, 2011, 10:22 (GMT)
== file browser ==
Patch from Alexander Kuznetsov: Toggle selection rather than just extending.

Implements behaviour that unintendedly was available with previously using macro operator for selection. This was removed and now the functionality is properly implemented.

Patch accepted with minor changes:
1. Used enum rather than #defines and added value for removing from selection (deselect)
2. Moved if (select) outside file_select_do and improved check for whether last file in selection is actually selected. (Necessary since toggle can deselect and toggle select should still make file active)
3. Additionally fixed check in file_select_invoke to be consistent with border select.

March 20, 2011, 09:38 (GMT)
print how many times the operator failed.
March 20, 2011, 07:23 (GMT)
fix for crash when running WM_OT_read_factory_settings() from a script and then importing.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021