Blender Git Commits

Blender Git "master" branch commits.

Page: 4427 / 5574

January 30, 2010, 14:41 (GMT)
Fix #20662: normal map rendering with negative factor didn't flip
the direction correctly.

January 30, 2010, 14:34 (GMT)
bugfix [#20417] <memory> shouldn't be stored in recent item list
January 30, 2010, 14:12 (GMT)
COLLADA branch: merge from trunk -r 25745:26429.

scons+vc build crashes on Blender start when BF_COLLADA is on, don't know why this happens.

Merging from trunk to get working vc project files, then will try to debug and locate the problem.
January 30, 2010, 13:15 (GMT)
utility functions is_negative_m3 & is_negative_m4, added python Mathutils access Matrix.is_negative
renamed Mathutils attribute wrapped -> is_wrapped
January 30, 2010, 12:01 (GMT)
Fix #20886: user defined keymap could be loaded before python scripts,
printing errors when that keymap included python operators.

January 30, 2010, 11:04 (GMT)
Fix #20790: fluid sim adding domain mesh with no faces crashes.

January 30, 2010, 10:16 (GMT)
Possible fix for #20835: background images were not duplicated correctly
when splitting 3d view, causing them to be lost on file reload.

January 30, 2010, 09:59 (GMT)
Fixed a bug that visible strokes are not rendered correctly when
the aspect ratio is not equal to 1:1.
January 30, 2010, 09:53 (GMT)
Fix #19980: crash with opengl render active viewport.

January 30, 2010, 09:34 (GMT)
Fix #20876: adjusting the settings after adding a new curve, surface,
or metaball creates duplicates, these did two undo pushes when only
one is needed.

January 30, 2010, 09:32 (GMT)
Fix #20505: subsurf normals where not being set correct on correct from
subsurf derivedmesh to regular (derived)mesh, causing drawing errors on
apply and following modifiers to work incorrect.

January 30, 2010, 09:27 (GMT)
Fix #20221: switching to weight paint in textured viewport shading
mode leaves objects blue.

January 30, 2010, 09:24 (GMT)
Fix #19875: drawing smoke on graphics cards that do not support
non-power-of-two textures lead to artifacts due to uninitialized
memory if the domain had a non-power-of-two size.

January 30, 2010, 09:18 (GMT)
Fix #19904: selecting a new image color closes the popup.

January 30, 2010, 09:17 (GMT)
Added a comment in the code about a timer that is not being freed and
is causing the smooth view operator to run all the time after closing
the file browser, since I can't think of a good way to fix it at the
moment.

January 30, 2010, 09:14 (GMT)
Fix #20146:
* .tif not loading on newer linux distributions, wasn't looking for
libtiff version 4.
* fix dds being too verbose when testing if it can open an image file.

January 30, 2010, 08:45 (GMT)
Small UI Tweak:
Let "Add Constraint" Button use the whole space, like the "Add Modifier" Button.
Revision 78934da by Joshua Leung
January 30, 2010, 05:08 (GMT)
A few minor code cleanup tweaks for recent commits in animation code, to better follow conventions elsewhere here :)
Revision e1fdf7f by Joshua Leung
January 30, 2010, 04:43 (GMT)
View2D/TimeCode Drawing:

This commit introduces a few cleanups and tweaks to the way that timecodes (i.e. the timing indications used instead of frame numbers) get displayed.

1. Custom Spacing of TimeCodes/Gridlines
Made the minimum number of pixels between gridlines/timecode indications a user-preference, instead of being a hardcoded constant. This allows to set the spacing tighter/looser than the defaults, and is also used for the other changes.

2. Default timecode display style, (now named 'minimal') uses '+' as the delimeter for the sub-second frames. This hopefully makes it a bit clearer what those values represent, as opposed to the '!', which can sometimes look too much like a colon.

3. Added various timecode display styles as user-preference. - These include always displaying full SMPTE, to showing milliseconds instead of frams for sub-second times, and also an option to just show the times as seconds only.
- When changing the timecode style, the spacing setting is automatically modified so that the timecodes are spaced far apart enough so that they won't clash (under most circumstances). This automatic modification is only done if the spacing is too tight for the style being set.

4. Unified the code for generating timecode strings between the View2D scrollbar drawing and the current frame indicator drawing.
January 30, 2010, 03:47 (GMT)
Fix for fix in own recent commit for modifier vertex groups,
should have only changed one value to 0.0.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021