Revision 3d9988c by Brecht Van Lommel January 30, 2010, 03:22 (GMT) |
Fix #19473: Toggle Quad View options missing from UI. |
Revision 2d8ee7e by Tamito Kajiyama January 30, 2010, 02:58 (GMT) |
Merged changes in the trunk up to revision 26409. |
Revision 11ea909 by Campbell Barton January 30, 2010, 02:29 (GMT) |
[#20881] Minor UI bug in outliner - groups view |
Revision 972650d by Tamito Kajiyama January 30, 2010, 01:36 (GMT) |
Improvements of mesh importing. Previously mesh vertices imported from vlak nodes were transformed from the camera coordinate system to the object local coordinate system. This causes a difficulty in recovering object local vertices when mesh deforming modifiers (e.g., curve, cloth, and soft body) have been applied. Now the view map creation is done based on mesh vertices in the camera coordinate system. Advantages of this approach includes: 1) faster mesh importing because of less matrix-based transformations; and 2) proper handling of meshes with deforming modifiers. |
Revision ada9ca9 by Campbell Barton January 30, 2010, 01:25 (GMT) |
[#20487] Small bug in 3d window's header in edit mode. [#20713] vertex, edge and face toggling acts like shift select (in 2.49) with or without shift pressed revert own changes from 26035 - python buttons were toggles so clicking on 1 didnt disable the others. - for some reason the layout engine wasnt working right here and made the buttons skilly in localview. |
Revision dd0db63 by Campbell Barton January 30, 2010, 01:10 (GMT) |
bugfix [#20721] Reloading scripts crashes Blender (own todo) made an incorrect assumption that ot->srna and the srna for the registered operators type are the same. caused reload to crash. |
Revision 2a9bf8d by Tom Musgrove January 30, 2010, 00:47 (GMT) |
Removing duplicate bad level call entries, patch from Richard Sanger, thanks |
Revision c21908d by Tamito Kajiyama January 29, 2010, 23:55 (GMT) |
Replaced "math.h" by "BLI_math.h" to suppress a warning with regard to redefinition of M_PI. |
Revision 446af11 by Tamito Kajiyama January 29, 2010, 22:13 (GMT) |
Fixed a bug that caused a Y-direction offset in rendering results. The renderer now takes the aspect ratio settings into account. |
Revision 3946ae5 by Campbell Barton January 29, 2010, 21:16 (GMT) |
deleting objects which were driver targets would crash blender. added a utility function BKE_animdata_main_cb which loops over all AnimData's of all ID's |
Revision 588d366 by Martin Poirier January 29, 2010, 19:38 (GMT) |
Make expanding kmi possible even when they are not user defined (makes it possible to see full keymap information even for unmodified configurations) |
Revision 044d568 by Campbell Barton January 29, 2010, 17:01 (GMT) |
edits to 26400 - use the endframe operator property - dont use the startstill setting, gives odd results (start frame isnt the startframe) |
Revision 812e514 by Brecht Van Lommel January 29, 2010, 16:32 (GMT) |
Fix #20549: selecting a texture node in a material node tree would keep that texture locked as the current visible texture in the texture buttons. |
Revision e803c03 by Ton Roosendaal January 29, 2010, 16:25 (GMT) |
Two fixes, errors caused by drag n drop commit: - Icons for brushes disabled List Box to work (paint buttons) - Mouse-release in secondary Blender windows didn't get registered in window where mouse-press initiated. And fixed annoyance: adding image strip makes it 25 frames long, so you can drag and extend it easily. |
Revision 27f7150 by Campbell Barton January 29, 2010, 15:20 (GMT) |
minor corrections to scripts |
Revision e85a023 by Campbell Barton January 29, 2010, 15:19 (GMT) |
bugfix [#19681] adjusting the settings of the 'add torus' tool in edit mode |
Revision e28e6ac by Brecht Van Lommel January 29, 2010, 14:49 (GMT) |
Fix the underlying problem from the last commit, which was worked around incorrectly in r24435 before that. freeptr in BPy_StructRNA was uninitialized when creating bpy.context. |
Revision 5abb38e by Ton Roosendaal January 29, 2010, 14:13 (GMT) |
Bugfix OSX 10.5 PPC kept crashing on exit. After blaming bad compiles, bad python libs and all other reasons (almost was switching to linux!) brecht found the bad line in python free code. There was code freeing stuff whilst it wasnt allowed to. Mac PPC gets hug! |
Revision 01ea217 by Brecht Van Lommel January 29, 2010, 13:06 (GMT) |
Fix #20327: uv smart project options can't be tweaked. Python operators calling C operators would get too many undo pushes, causing redo of the python operator not to work. Now the depth of operator callbacks is counted to detected nested calls, and in that case skip the undo/register here, and only do a single undo/register for the mother operator. |
Revision 0621a8e by Brecht Van Lommel January 29, 2010, 11:26 (GMT) |
Fix for lack of basic error checking in writing compressed .blend files (which is enabled by default). If there was a problem reading or writing in the compression process, the original .blend file could get lost. Now errors are checked, and writing is done as follows: write .blend@ -> compress .blend@ to [email protected] -> rename [email protected] to .blend -> remove .blend@ We've had blender crash here, lose the original .blend and leave an empty .blend@. It is not clear to me where this would happen in practice if there is enough disk space and permissions are correct, so the actual crash is likely not fixed by this commit. |
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