Revision 8505c5b by Campbell Barton December 17, 2009, 23:29 (GMT) |
sequencer copy clipboard wasnt checking if all related strips were selected |
Revision 62639a5 by Martin Poirier December 17, 2009, 22:14 (GMT) |
Keymap conflict detection operator. Takes into account the hierarchical structures of keymaps as well as wildcards (KM_ANY) in event definitions, user remaps (emulate numpad, action/select mouse buttons, ...) and event values that overlap (click, press and release) For now, doesn't do anything other than print conflicts in the console. As a result, I cleaned up a lot of keymaps that had double definitions, moved some keymap items in more appropriate places, fixed wrong definitions and removed kmi that were added for testing a long long time ago. Out of all the remaining conflicts, after removing obvious non-issues, here's what remains: http://www.pasteall.org/9898 |
Revision 66c3ae5 by Campbell Barton December 17, 2009, 21:53 (GMT) |
rigify graph was using xdot path on my system, this isnt portable but at least will work on a linux system with gnome and graphvis. |
Revision 0688ea5 by Martin Poirier December 17, 2009, 21:20 (GMT) |
Wrong brush index for tenth brush (key is 0, brush index is 9, fun stuff) |
Revision e210551 by Martin Poirier December 17, 2009, 20:01 (GMT) |
Typo in comment |
Revision 53edaee by Brecht Van Lommel December 17, 2009, 19:55 (GMT) |
Fix #19431: gestures would sometimes draw incorrect, now ensures they are always drawn in pixel space. |
Revision 0c813b2 by Campbell Barton December 17, 2009, 19:48 (GMT) |
autorigging front end, access in pose mode armature panel (at the bottom) demo: http://download.blender.org/durian/metarig_demo.ogv sintel base rig also, would like to include more generic/simple rigs eventually |
December 17, 2009, 19:23 (GMT) |
SVN maintenance. |
Revision 725319f by Martin Poirier December 17, 2009, 19:05 (GMT) |
Hotkey for outliner window was there twice (testing conflict detection) |
Revision 509c2e9 by Martin Poirier December 17, 2009, 17:50 (GMT) |
Bugfix: [#20403] transform manipulation widgets with normal coordinates Disable manipulator drawing during transform |
December 17, 2009, 17:42 (GMT) |
Some fixes to get blender compiling on solaris. Kent |
Revision a1b8f16 by Martin Poirier December 17, 2009, 17:34 (GMT) |
Bugfix: [#20406] reapeat duplication along axis+view transform orientation Saving back orientation in operator didn't take into account that constraint orientation can be different than user selected orientation. Also simplify the switching logic a little. |
Revision 0af48c2 by Brecht Van Lommel December 17, 2009, 17:15 (GMT) |
Copy To Selected Until we have proper multi-object editing, this adds a Copy To Selected option to the right mouse button menu for Object and Bone properties, to copy the value from the active object to the selected objects. Also includes some implementation changes to reset to default operator. |
Revision 1975ee5 by Damien Plisson December 17, 2009, 17:05 (GMT) |
OSX vs OpenMP : implement workaround to fix crashes when using mop from a background thread Fix# 20043 & 20392 The issue is that OSX lib does not implement TLS (Thread Local Storage), so libgomp uses pthread functions to read/write thread specific vars. But this implementation is currently (gcc 4.2) buggy : the write function is called only at lib start (in main thread), and the var is undefined for background thread. The workaround is to perform this gomp_tls_key var write at beginning of background threads that use openMP. (Currently: render & fluidsim) |
Revision 4271a40 by Campbell Barton December 17, 2009, 16:28 (GMT) |
- sequencer clipboard now stored globally (not in the scene, makes pasting into other scenes nicer) - multiple pastes after copying - clear the sound handle when copying (was crashing) - allow seq freeing without a scene (assumes seq strip isnt active and sound handle isnt set) - free clipboard sequences on exit - paste sequence strips using the relative playhead location from when they were copied. TODO - check scene pointers on paste - detect overlaps after paste |
Revision 8d63126 by Brecht Van Lommel December 17, 2009, 15:39 (GMT) |
Fix #19713: Lasso select + occlude background geometry does not work. |
Revision 51fdfa0 by Campbell Barton December 17, 2009, 14:45 (GMT) |
sequencer clipboard note: for inter-scene copying this uses a hack because Colin needs it because half his scene was scrambled by blender. |
Revision 68ff5a8 by Brecht Van Lommel December 17, 2009, 14:38 (GMT) |
Fix #20374: Limit selection to visible would not work anymore after trying to select once but not selecting correctly, due the need backbuffer flag not being reset correctly in the 3d view. |
Revision 4b3c6b7 by Campbell Barton December 17, 2009, 13:27 (GMT) |
selecting a pose bone didnt redraw constraints |
Revision 4cddc9e by Campbell Barton December 17, 2009, 13:17 (GMT) |
rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI |
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