Blender Git Commits

Blender Git "master" branch commits.

Page: 4484 / 5574

December 9, 2009, 00:03 (GMT)
reference to INDIVIDUAL_CENTERS causing error
December 8, 2009, 22:35 (GMT)
split out driver functions into its own file
December 8, 2009, 20:58 (GMT)
setting and editbone parent to NULL wasnt working
December 8, 2009, 19:27 (GMT)
Attempted Bugfix: opengl preview render artifacts, was using wmPush/PopMatrix,
but this does not have an actual stack, so using glPush/PopMatrix instead now.

December 8, 2009, 19:27 (GMT)
transforming metastrips didnt move effects within them & remove warning
December 8, 2009, 19:08 (GMT)
2.5 User Preferences:
* Massive Code Cleanup, still not "Layout Code Guidelines" conform, but much better.

* Commented out buttons that don't work yet, like translation buttons.
* Some minor shuffling around of buttons in "System" Tab. William: Feel free to modify that, still some room for improvements. :)
December 8, 2009, 18:28 (GMT)
Animation System: Handling Updates

* Added ANIM_list_elem_update and ANIM_id_update functions to call when
changing animation curves, which will then call the RNA property update
functions for those curves.

This is to replace just calling DAG_id_flush_update, that may not always
be the right thing to do, and doesn't send proper notifiers for redraw.

Still only used/usable when transforming in the graph editor, not sure
how this do this with NLA for example, .. needs to be improved.

* Added function wm_data_handle_update function to contain the object
update function, and also added scene animation update there. Actually
it should be doing all datablocks, this makes it work for sequencer.


Joshua, do you agree this is the right direction to go in? I can revert or
change the code if you think it should be done differently. Mainly wanted
to get this working well for sequencer now.

December 8, 2009, 18:09 (GMT)
Sequencer: comment out unimplemented operator to avoid error print.

December 8, 2009, 18:02 (GMT)
RNA functions to find keymaps in a keyconfig (from the usual idname + space or modal keymaps from operator id)
December 8, 2009, 17:37 (GMT)
Image Paint keymap in image editor wasn't looked up with the space type.
December 8, 2009, 17:23 (GMT)
RNA:

* Property update functions no longer get context, instead they get only
Main and Scene. The RNA api was intended to be as context-less as
possible, since it doesn't really matter who is changing the property,
everything that uses the property should be updated.
* There's still one exception case that use it now, screen operations
still depend on context too much. It also revealed a few places using
context where they shouldn't.
* Ideally Scene shouldn't be passed, but much of Blender still depends on
it, should be dropped when we try to support multiple scene editing.

Change was planned for a while, but need this now to be able to call
update without a context pointer.

December 8, 2009, 17:00 (GMT)
- modify for Cessens updated spine
- Neck example didnt account for some possible problems when linking to the body
- foot IK were referencing the wrong bones
- updated some example rigs
- graph constraint arrow direction was incorrect
December 8, 2009, 16:39 (GMT)
slow print, only debug mode
December 8, 2009, 15:20 (GMT)
unwrap was unwrapping all faces rather then just the selected ones
December 8, 2009, 14:02 (GMT)
minor fixes
December 8, 2009, 13:57 (GMT)
Sequencer:
* Sound strips now respect metastrips for muting. That means they
are muted if the metastrip is muted, and don't play when located
outside of the current metastrip.
* Operators now use notifiers instead of redraw tagging, added a
separate notifier for selection as well, but that is not used to
do less redraws yet.

December 8, 2009, 13:02 (GMT)
UI: fix trailing tooltips when deactivating window, and when opening
right click menu. Added window deactivate event for this.

December 8, 2009, 12:59 (GMT)
RNA: added common sequencer properties notifiers/updates. Still some
updates missing.

December 8, 2009, 12:16 (GMT)
OSX: print warning if Blender application is located in a path Python lib can't handle (bug # 20258)

OSX allow file/directory names to contain ':' (displayed as '/' in Finder), and current Python lib (3.1.1) has trouble with those when importing modules.

Added warning message to help user understand why Blender start fails in this case.
December 8, 2009, 10:36 (GMT)
compile python driver expressions for faster re-evaluation.
approx 15-25x speedup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021