Blender Git Commits

Blender Git "master" branch commits.

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November 22, 2009, 13:51 (GMT)
COLLADA branch: merge from trunk -r 24522:24758.
Revision 8be7b75 by Matt Ebb
November 22, 2009, 13:44 (GMT)
* New option on modifiers that don't change topology: Apply as Shape

Rather than applying the modifier to the object data, it will create a new shape
with the deformed vertices in there. Only mesh at the moment, other object
types on the todo.
November 22, 2009, 13:15 (GMT)
MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again
* First attempt at compiling blenderplayer again - compiles, but doesn't link yet
* removed deprecated SND_ functions from blenderplayer
November 22, 2009, 13:15 (GMT)
- add cloth button wasnt working because it was set to execute the operator.
- for adding an operator, start with a blank name and dont write the default one. (still writes each name you type in, will need to fix this properly)
- move the AddPresetBase class into presets.py since all the presets are defined there.
Revision 0fe9081 by Joshua Leung
November 22, 2009, 12:45 (GMT)
Just a few compiler warnings...
Revision 220669d by Joshua Leung
November 22, 2009, 12:28 (GMT)
Parenting and Deforms:

Parenting an object to some deformer (i.e. Armature, Curve, Lattice) now adds a new modifier if the object is deformable.

The advantages of this over setting PAR_SKEL mode are:
- instead of a hidden 'virtual' modifier, the user has direct feedback about what sort of modifier is being applied to deform
- most of the time in 2.4, whenever a virtual modifier was added, users would inevitably end up clicking "Make Real" on it

Of course, it's still possible to get 'virtual' modifiers by setting the parent type using the menu-property, but this just makes general setup easier.
November 22, 2009, 12:10 (GMT)
Added a first version of the Sound F-Curve Modifier, not really usable yet, but you can play around with it.
November 22, 2009, 11:33 (GMT)
use context member rather then modifier name in presets
November 22, 2009, 11:23 (GMT)
- hide members of bpy from dir() and autocomp.
- path functions bpy.utils.script_paths(), bpy.utils_preset_paths(subdir)
- further simplified presets, use a generic draw function for preset menus and define the preset subdir and operator in the class

Revision 0584543 by Joshua Leung
November 22, 2009, 11:15 (GMT)
Small tweak to file-loading code for F-Curves so that F-Modifiers using library data get re-loaded correct
November 22, 2009, 10:32 (GMT)
* Minor cleanups.
* Added Cloth Presets. Patch by nudelZ. Thanks!
November 22, 2009, 10:06 (GMT)
* Minor Cleanup.
November 22, 2009, 10:02 (GMT)
remove template uiTemplate_view3d_select_faceselmenu
Revision 8f8d5d3 by Matt Ebb
November 22, 2009, 06:27 (GMT)
* Made particle painting use leftmouse, rather than actionmouse, consistent with other paint tools
Revision 6e5cf0f by Joshua Leung
November 22, 2009, 06:22 (GMT)
Patch #19953: [2.5] repeated include entries in a number of SConscript files

Thanks for the patch Jeff Doyle (nfz)
Revision 8e76e2d by Matt Ebb
November 22, 2009, 06:20 (GMT)
* Re-implemented/refactored 3D View hooks menu.
Now shares the same operators as the modifier buttons, works context-sensitive, and uses Python menu too.

* Cleanups/tweaks in 3D View vertex group menu
Revision bb43bee by Joshua Leung
November 22, 2009, 06:19 (GMT)
Missing Transform Menus + Buggy Object Operators:
* Added missing menus, 'Transform' and 'Mirror'
- mirror menu seems to be resulting in some memory leaks with RNA_enum_items_add len: 160 038832F8

* Apply Rotation operator for Objects now takes into account the different rotation modes
Revision 288a088 by Joshua Leung
November 22, 2009, 02:59 (GMT)
Patch #19952: [2.5] repeated include entry in SConscript for blender/editors/armature

Second #/intern/guardedalloc include removed. Thanks Jeff Doyle (nfz) for the patch.
November 22, 2009, 00:22 (GMT)
SSS presets, Thomas and I added these at the same time, however I meant to make this a more general system.
this commit shows how to add a preset using the base preset class and menu with minimal effort.
November 22, 2009, 00:18 (GMT)
moving this file back, sorry for the noise
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