Revision 8512013 by Arystanbek Dyussenov November 22, 2009, 13:51 (GMT) |
COLLADA branch: merge from trunk -r 24522:24758. |
November 22, 2009, 13:44 (GMT) |
* New option on modifiers that don't change topology: Apply as Shape Rather than applying the modifier to the object data, it will create a new shape with the deformed vertices in there. Only mesh at the moment, other object types on the todo. |
Revision 8fdaa26 by Andrea Weikert November 22, 2009, 13:15 (GMT) |
MSVC 9 projectfiles * Added GLEW_STATIC where necessary to make Blender compile again * First attempt at compiling blenderplayer again - compiles, but doesn't link yet * removed deprecated SND_ functions from blenderplayer |
Revision 247f9cf by Campbell Barton November 22, 2009, 13:15 (GMT) |
- add cloth button wasnt working because it was set to execute the operator. - for adding an operator, start with a blank name and dont write the default one. (still writes each name you type in, will need to fix this properly) - move the AddPresetBase class into presets.py since all the presets are defined there. |
Revision 0fe9081 by Joshua Leung November 22, 2009, 12:45 (GMT) |
Just a few compiler warnings... |
Revision 220669d by Joshua Leung November 22, 2009, 12:28 (GMT) |
Parenting and Deforms: Parenting an object to some deformer (i.e. Armature, Curve, Lattice) now adds a new modifier if the object is deformable. The advantages of this over setting PAR_SKEL mode are: - instead of a hidden 'virtual' modifier, the user has direct feedback about what sort of modifier is being applied to deform - most of the time in 2.4, whenever a virtual modifier was added, users would inevitably end up clicking "Make Real" on it Of course, it's still possible to get 'virtual' modifiers by setting the parent type using the menu-property, but this just makes general setup easier. |
Revision 8e877c1 by Joerg Mueller November 22, 2009, 12:10 (GMT) |
Added a first version of the Sound F-Curve Modifier, not really usable yet, but you can play around with it. |
Revision 8b84cc2 by Campbell Barton November 22, 2009, 11:33 (GMT) |
use context member rather then modifier name in presets |
Revision 771406d by Campbell Barton November 22, 2009, 11:23 (GMT) |
- hide members of bpy from dir() and autocomp. - path functions bpy.utils.script_paths(), bpy.utils_preset_paths(subdir) - further simplified presets, use a generic draw function for preset menus and define the preset subdir and operator in the class |
Revision 0584543 by Joshua Leung November 22, 2009, 11:15 (GMT) |
Small tweak to file-loading code for F-Curves so that F-Modifiers using library data get re-loaded correct |
Revision 02e99b9 by Thomas Dinges November 22, 2009, 10:32 (GMT) |
* Minor cleanups. * Added Cloth Presets. Patch by nudelZ. Thanks! |
Revision 07db903 by Thomas Dinges November 22, 2009, 10:06 (GMT) |
* Minor Cleanup. |
Revision adb14a2 by Campbell Barton November 22, 2009, 10:02 (GMT) |
remove template uiTemplate_view3d_select_faceselmenu |
November 22, 2009, 06:27 (GMT) |
* Made particle painting use leftmouse, rather than actionmouse, consistent with other paint tools |
Revision 6e5cf0f by Joshua Leung November 22, 2009, 06:22 (GMT) |
Patch #19953: [2.5] repeated include entries in a number of SConscript files Thanks for the patch Jeff Doyle (nfz) |
November 22, 2009, 06:20 (GMT) |
* Re-implemented/refactored 3D View hooks menu. Now shares the same operators as the modifier buttons, works context-sensitive, and uses Python menu too. * Cleanups/tweaks in 3D View vertex group menu |
Revision bb43bee by Joshua Leung November 22, 2009, 06:19 (GMT) |
Missing Transform Menus + Buggy Object Operators: * Added missing menus, 'Transform' and 'Mirror' - mirror menu seems to be resulting in some memory leaks with RNA_enum_items_add len: 160 038832F8 * Apply Rotation operator for Objects now takes into account the different rotation modes |
Revision 288a088 by Joshua Leung November 22, 2009, 02:59 (GMT) |
Patch #19952: [2.5] repeated include entry in SConscript for blender/editors/armature Second #/intern/guardedalloc include removed. Thanks Jeff Doyle (nfz) for the patch. |
Revision 9e2ed89 by Campbell Barton November 22, 2009, 00:22 (GMT) |
SSS presets, Thomas and I added these at the same time, however I meant to make this a more general system. this commit shows how to add a preset using the base preset class and menu with minimal effort. |
Revision 6db600d by Campbell Barton November 22, 2009, 00:18 (GMT) |
moving this file back, sorry for the noise |
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