Blender Git Commits

Blender Git "master" branch commits.

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Revision 52e4b9d by Matt Ebb
November 11, 2009, 11:49 (GMT)
Fix for [#19781] smoke domain displayed in wire even after removed it

Now it resets back to Shaded display, which still may not be what you want, but there's more chance of it, and it's the default.
November 11, 2009, 11:29 (GMT)
fix for uninitialized variable when circle selecting faces in editmode. (was crashing on release build but not debug for some reason)
Revision 80e3f0f by Matt Ebb
November 11, 2009, 10:59 (GMT)
Fix for [#19562] Little plus icon in upper right missing when opening files from 2.49

Now add the new sub-regions to all 3d views on file open
Revision 1d84b6b by Joshua Leung
November 11, 2009, 10:51 (GMT)
Nodes Editor + other warning fixes:
* Added 'active node' panel for the Nodes Editor. This panel, in the NKEY region, shows the settings for the active node. Included in this panel is a field used for editing the unique-name of the node too.

* Fixed a number of uninitialised vars warnings that I missed in previous commit...
November 11, 2009, 10:44 (GMT)
Revision 4157e51 by Matt Ebb
November 11, 2009, 10:27 (GMT)
* Fix for [#19488] Small slider = hidden values

Now number fields use a new method of clipping text when the available space is small:
http://vimeo.com/7545600
November 11, 2009, 10:07 (GMT)
recent change shows up incorrect context use: context.bone is not valid in the view3d context.
Revision 6dcb4ac by Joshua Leung
November 11, 2009, 09:59 (GMT)
* Fixing various compiler warnings under scons+mingw. Mostly unused variables and functions.
* Added missing lib-linking code for Grease Pencil in nodetrees
* Uncommented some code for curve shapekeys
November 11, 2009, 09:58 (GMT)
[#19859] Lasso select causing Blender to crash
missing null check in own commit
November 11, 2009, 09:16 (GMT)
- In the context, EditBones and Bases were set as 'RNA_UnknownType', replaced with propper types.
- renamed RNA_Base to RNA_ObjectBase
- only include id_data for the python api's autocomplete if it has an ID type set.
Revision c0fae59 by Matt Ebb
November 11, 2009, 09:11 (GMT)
* Fixed nodetree animation by giving nodes unique names

Now the rna path to nodes happens via the node name, which is ensured to be unique via RNA.
As part of this, the node->username string has been removed, upon renaming the node itself it takes care of making sure it's unique (like bones, constraints, etc). There's currently no interactive rename tool, but you can do it via the datablocks editor.

- plus a few notifier tweaks, using the newer NC_NODE notifier to refresh graph editor etc.
November 11, 2009, 08:32 (GMT)
Mitchell Stokes BGE MouseWarp patch + warning fix

[#19854] [bugfix] Fix for broken Rasterizer mouse functions
---
This patch fixes the embedded player's ability to control the mouse. For example, hiding and unhiding the mouse cursor
did not work in 2.5, nor could the mouse's position be controlled. This was because these parts still needed to be ported
to 2.5 window manager code.

Revision 1dfc794 by Joshua Leung
November 11, 2009, 08:12 (GMT)
Grease Pencil for Nodes Editor:

This commit restores Grease Pencil functionality for the Nodes Editor. Grease Pencil data is now stored at the NodeTree level, which means that annotations remain with the NodeTree they were made for.

Possible TODO's:
* In future, it may be worth investigating attaching Grease Pencil data to individual nodes, to allow annotations to stay attached to nodes as they are moved
* Include the settings for the 'active node' in a panel in the new NKEY region where the Grease Pencil buttons appear.
Revision 7206437 by Matt Ebb
November 11, 2009, 06:01 (GMT)
node warning fixes
Revision bf50cc8 by Matt Ebb
November 11, 2009, 05:03 (GMT)
Added compositing node support to the animation editors

Now when nodes are keyed, they will show up in the dopesheet/graph editor/etc in a new 'Nodetree' category.

Still a major problem left, nodes need unique names in order for the rna paths to hold animation data properly...
Revision 792c4d6 by Matt Ebb
November 11, 2009, 04:38 (GMT)
Fixes for martin's background mode commit - now works fine here on OS X
November 11, 2009, 04:08 (GMT)
Background mode in more working conditions.

What works:
The usual command line options for rendering.
All python scripts are loaded (which includes custom properties)
Render engines are loaded and can be used
-P to run scripts works partially: rna api works ok, not operators.

What doesn't:
Most operator calls in python. This is a problem with poll functions. (Brecht and Campbell are aware of this already)

Changes:
-d now also applied with -b (it was ignored before)
user file (.B25.blend) now also loaded in bg mode. This helps for custom paths and all.
wm is also initialized (it's needed for a lot of context calls)
Ghost, however, is not initialized.
November 11, 2009, 03:45 (GMT)
Debug tools: new function MEM_testN(void*)

returns 0 if pointer is not in memlist
Revision f0fc007 by Matt Ebb
November 11, 2009, 02:15 (GMT)
Wrapped node input and output sockets in RNA.

This allows you to set and animate the values of socket inputs and outputs, for example the value node.
It's also a step on the way to manipulating node trees via python (i.e. linking node sockets to each other).

This fixes [#19841] RGB Node in compositor not working
Revision 0807bc1 by Joshua Leung
November 11, 2009, 01:32 (GMT)
Actionzones (i.e. corner widgets for splitting views) were broken after the math-lib commit. Was caused by functions that got renamed to the same name but the order of arguments were different.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021