Blender Git Commits

Blender Git "master" branch commits.

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July 20, 2009, 20:28 (GMT)
BGE panels: wip

Logic Panel:
- world settings (moved from world)
... that includes physic engine selection + gravity
- game player (from gamesettings, it wasn't wrapped)
- stereo/dome (from gamesettings, it wasn't wrapped)
... separated stereom into stereoflag and stereomode
- properties
... (didn't touch it)

Buttons Game Panel:
(wip panel)
- Physics (moved from Logic Panel)
... it will be a datablock in the future (right Campbell ?)
- Material Physics (not currently implemented)
... a datablock link to the materials of an object + the dynamic physic variables

* NOTE:
in readfile.c::do_version I couldn't do if(scene->world). There is something wrong with scenes with an unlinked world. So so far we are ignoring the old values....
July 20, 2009, 20:00 (GMT)
mistake in own recent change, errors with startup scripts didnt raise errors
July 20, 2009, 17:59 (GMT)
Ok, first commit! Hope this goes ok.

Added the Turbidity parameter to the Sky panel in lamp buttons, since it affects sky as well as atmosphere.
July 20, 2009, 17:42 (GMT)
2.5 Notifier:

* Added some missing notifier for 3DView Display settings.
July 20, 2009, 17:34 (GMT)
Added objects(not bones yet) animation import. Matrix and Skew transformations are not supported.
July 20, 2009, 17:15 (GMT)
Some little UI adjustments to cloth + fluid panel and their presets
July 20, 2009, 16:39 (GMT)
patch from William
Cleaned up force fields panel, as well as the other fixes (sculpt, lamps)

July 20, 2009, 16:21 (GMT)
BGE Button types panel, can edit existing buttons but not add new ones yet.
World Physics panel too though Im not sure if we'll eventually move this into another struct.

Revision cc69f13 by Joshua Leung
July 20, 2009, 12:42 (GMT)
2.5 - Constraints Editing + Keyframe Drawing Tweaks

Constraints:
* Adding constraints with targets should now work.
-- (When no target is provided, the code to create a new target is not yet in place again yet)
* Constraints can be added in Object and PoseModes again using the Ctrl-Shift-C hotkey.
* All constraints can now be cleared from the active Object or selected Bones using the Ctrl-Alt-C hotkey.
* Added warnings when adding constraints invalid for the current context, and removed the old add_constraint() function.
* Buttons window updates correctly after adding keyframes now

Keyframes Drawing:
* Removed un-necessary extra function-call for RB-Tree implementation, by inlining a special one-off case.
* Keyframe diamonds which are not within the viewable area are now not drawn (but filtering will still need to find them).
July 20, 2009, 11:30 (GMT)
Added error prints if the text's main is not set.
Revision ae7e321 by Joshua Leung
July 20, 2009, 10:43 (GMT)
2.5 - Fixes to try and let C++ compilers not choke on DNA_anim_types.h
July 20, 2009, 10:24 (GMT)
cmake option to disable SDL,
bpy_interface.c - change order of checking scripts to avoid calling stat on .py files.
Revision b760092 by Joshua Leung
July 20, 2009, 00:02 (GMT)
2.5 - Bugfixes

* Fix for crash when holding down downarrow in the info-header search box. Was caused by badly written poll callback for file-browser. Thanks pidhash for noticing the error

* Made add constraint operators work again from 3D-View. They were using the wrong context pointer when in the 3D-View, since the old one was only valid for the buttons-window. Now they check which window they're in.
July 19, 2009, 23:17 (GMT)
* Introspection-based automatic type conversion from a generic C++ object
to a specific Python object. The conversion takes place in the following
places.
- Interface0DIterator_getObject (BPy_Interface0DIterator.cpp)
- Director_BPy_BinaryPredicate1D___call__ (Director.cpp)
- Director_BPy_UnaryPredicate1D___call__ (Director.cpp)
- SVertex_viewvertex (BPy_SVertex.cpp)
- BPy_FEdge_from_FEdge (BPy_Convert.cpp)
This is a tentative list and more conversions are expected to be added.

* Added the following two converter functions to BPy_Convert.{cpp,h}:
- BPy_NonTVertex_from_NonTVertex_ptr
- BPy_TVertex_from_TVertex_ptr
July 19, 2009, 23:03 (GMT)
Added a missing wrapper for AdjacencyIterator::isIncoming().
July 19, 2009, 23:01 (GMT)
Fixed uninitialized pointers in ViewVertex instances returned by the
castToViewVertex method.
July 19, 2009, 19:36 (GMT)
binreloc wasnt working with cmake.
July 19, 2009, 18:51 (GMT)
d_type isnt a member of dirent on win32.
July 19, 2009, 17:45 (GMT)
- Support for importing python packages. (directories of python scripts containing an __init__.py)
- BLI_add_slash returns the new string length.
- BLI_where_am_i() would often have /./ in the path (not incorrect but annoying, got into python exceptions)
- release/ui/space_image.py, py error referencing invalid keyword args.

July 19, 2009, 17:44 (GMT)
Sculpt+Paint/2.5:

* Moved brush NKEY panel from C to Python. Could use some UI review :)
* Added a NULL check in bpy_internal_import.c, was crashing here on Python errors
* Added RNA for vpaint brush and for weight paint
* Added context for vpaint/wpaint similar to edit_object and sculpt_object

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