Blender Git Commits

Blender Git "master" branch commits.

Page: 4680 / 5574

June 9, 2009, 07:28 (GMT)
minor file selector changes
- clamp the border to the region bounds when selecting files
- fix for border select past the end of the filelist selecting nothing.
- de-selecting files would still set the filename.

June 9, 2009, 05:39 (GMT)
- rna wrapped sequencer space
- uiItemEnumO_string, forgot to actually set the enum value
- added more sequencer header buttons (these should probably be moved to a view panel eventually)
Revision 4b8b9b2 by Joshua Leung
June 9, 2009, 04:39 (GMT)
NLA SoC: Added buttons in NKEY region for NLA Editor

- Most of the settings wrapped in RNA have been exposed here using the new layout engine stuff from Brecht (C-API). I've tried to maintain a hierarchy of high-level (owner, generic-settings) to low-level (children, specialised-settings) here, which seems to be the prevailing guidelines?
(It took a while to try to understand how this all fitted together, since there were no clear examples on how to use this anywhere)

- NLA-Strip Modifiers have not been exposed yet. They still use the old-style drawing, which may/may not be compatible here.

- Fixed a bug with how the notifiers from this panel get sent. I really don't know how the compiler would have missed the undeclared pointer that was being used ('ob').
June 8, 2009, 20:08 (GMT)
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.

June 8, 2009, 19:44 (GMT)
UI:
* Map panel in the Textures tab, patch by William.
Note many properties here are not RNA wrapped yet.

Revision 7a3215d by gsr b3d
June 8, 2009, 17:46 (GMT)
Change separator to one that does not mean drop frame.
Revision 105d3fd by Ken Hughes
June 8, 2009, 17:30 (GMT)
Fix "no newline at end of file" warning.

June 8, 2009, 16:55 (GMT)
2.5: small fix to get context.texture_slot as the right
Material/World/LampTextureSlot type.

June 8, 2009, 16:48 (GMT)
Sequencer WIP
- Move buttons into the sequencer Nkey region
- Made the header and menu items use the python api, still need to get more buttons working.
- Fixed some minor problems

June 8, 2009, 16:24 (GMT)
2.5

Small fixes:

- Preview render now accepts resize of 1 pixel without re-render,
solves re-renders on scrolling window or dragging panel, because
of float rounding.
- Panel dragging outline was off 0.5 pixel, showed as fat AA lines
- On switching tab, the preview gets re-rendered

June 8, 2009, 12:39 (GMT)
2.5

Down with smart, up with simple!
I now use the widget polygon code to generate a mask quad strip,
draw it over the image, and then the AA outline. Should work on
all systems.

June 8, 2009, 12:10 (GMT)
2.5

Removed masking idea for preview draw, it appears Win32 && X11 windows
are 24 bits, not 32 bits with alpha. Not going to open that can of worm
to add this, will find a different masking method...

June 8, 2009, 12:01 (GMT)
2.5 Texture Buttons:

Some tweaks by William Reynish. Thanks!
June 8, 2009, 11:55 (GMT)
Win GUI fix: maximize works again without distorted regions
June 8, 2009, 11:27 (GMT)
2.5

Test commit: different treatment of drawing alpha mask...

Revision a8f8161 by Joshua Leung
June 8, 2009, 11:11 (GMT)
NLA SoC: Fixed Outliner drawing for NLA data, and set icons for RNA wrapping of this data...
June 8, 2009, 11:04 (GMT)
needed to use sizeof(string)-1 for text button lengths
June 8, 2009, 10:41 (GMT)
2.5

Forget 'svn add'...

June 8, 2009, 10:38 (GMT)
2.5

Sequencer: added Nkey + UI region, with two empty panels to fill!

June 8, 2009, 10:00 (GMT)
2.5

Preview renders:

- Added proper button type (BUT_EXTRA) for preview buttons, to
handle drawing better. It now first draws an alpha mask, to
ensure the preview is correctly fitting inside the widget style.
It then draws the outline.
- Added protection for executing preview renders while regular
rendering, that's not going to work...

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021