Blender Git Commits

Blender Git "master" branch commits.

Page: 4726 / 5574

April 12, 2009, 22:05 (GMT)
this should fix building with mingw
April 12, 2009, 20:34 (GMT)
2.5 MSVC projectfiles
- added missing files
- cleanup of some project settings
- RNA building has dependency issue: had to add interface_api.c to the makesrna project and makesrna and rna projects now include editors.
- added debug libraries for OpenExr, please update lib/windows/openexr to get them
Revision 8a7a98c by Shaul Kedem
April 12, 2009, 20:32 (GMT)
sequencer op names change
April 12, 2009, 20:19 (GMT)
fix some refcounting issues with PyDict_SetItemString
April 12, 2009, 19:46 (GMT)
2DFilter bugfixes:

[#18154] 2dFilter and motion blur should run only once to all the scenes
[#18504] The GL_PROJECTION matrix is being reset by the 2dfilter.
Revision 17814e8 by Shaul Kedem
April 12, 2009, 17:54 (GMT)
editmesh_tools.c op name change
Revision 0780269 by Shaul Kedem
April 12, 2009, 17:43 (GMT)
editmesh_mods.c op names change
April 12, 2009, 17:28 (GMT)
2.5

Patch provided by Thomas (DingTo). Fixes min/max limits in rna.

Revision 5bdd541 by Shaul Kedem
April 12, 2009, 17:28 (GMT)
op names change
April 12, 2009, 17:07 (GMT)
[#18516] Particle children API for python (Complete).
from Alberto Santos (dnakhain)
----
This patch complete previous one that I submit with new variables relationated with Particle System children (With variables related to Rough, Kink and Branch).
April 12, 2009, 16:10 (GMT)
PropertyActuator toggle option didnt run when the Value field was empty.
April 12, 2009, 14:22 (GMT)
BGE Python API

Support for assigning any Type to a KX_GameObject

so you can do...
gameOb.follow = otherGameOb
gameOb[otherGameOb] = distanceTo
gameOb["path"] = [(x,y,x), (x,y,x)]
del gameOb[mesh]


* types that cannot be converted into CValue types are written into the KX_GameObject dict
* the KX_GameObject dict is only initialized when needed
* Python properties in this dict cannot be accessed by logic bricks
* dir(ob) and ob.getPropertyNames() return items from both CValue and Py dictionary properties.

Also found that CType was converting python lists to CType Lists but very buggy, would crash after printing the list most times.
Use python lists instead since logic bricks dont deal with lists.


April 12, 2009, 13:40 (GMT)
2.5

Various ui fixes:

- panel drawing now correctly follows scaled view
- made imagewindow buttons using TH_PANEL color back (was too dark)
- click on open/close panel was wrong
- menu items disabling now draws correct
- curve/hsv widgets didn't draw on right locations
- numsliders have nicer interior slider decoration
- new type TOGBUT to enforce old style toggle button (not new type
'option button' with checkmark
- (temp) disabled live updating while using Curve widget, was
too slow to be fun. Needs general solution :)

Revision 1fec143 by Joshua Leung
April 12, 2009, 13:19 (GMT)
Graph Editor: Bugfixes

* Fixed bug with curves sometimes not being displayed. Will investigate further tomorrow.
* Copy/Paste buttons in header now work. I've ported these over to use operator buttons
* Ctrl-Alt-Shift-RMB now selects all the keyframes in multiple F-Curves at once
April 12, 2009, 10:56 (GMT)
need strtoll defined as _strtoi64 to build on windows
April 12, 2009, 09:56 (GMT)
BGE Python API
added defines PY_SET_ATTR_FAIL, PY_SET_ATTR_MISSING and PY_SET_ATTR_SUCCESS

This is useful when objects that have user defined attributes (GameObject and Scene)
When calling setattr on the parent, a return value of PY_SET_ATTR_FAIL means the attribute exists but failed to be set, so don't set the custom attribute.

Revision 2db495d by Joshua Leung
April 12, 2009, 08:21 (GMT)
Anim Editors: A few more hotkey tweaks
Revision db3abe9 by Joshua Leung
April 12, 2009, 08:17 (GMT)
Graph Editor:

* Column select (ALT-RMB) works again, and in conjunction with 'extend' (i.e. SHIFT) to add to selection instead of just replacing
* Select all keyframes in curve (CTRL-ALT-RMB) now works
April 12, 2009, 07:24 (GMT)
added "toggle" an option for the property actuator.
much less hassle then setting up a property sensor and 2 assignment actuators, or through python.
April 12, 2009, 07:12 (GMT)
Simplified modelview matrix copy (take 2)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021