Revision 066098d by Campbell Barton April 12, 2009, 22:05 (GMT) |
this should fix building with mingw |
Revision e625d98 by Andrea Weikert April 12, 2009, 20:34 (GMT) |
2.5 MSVC projectfiles - added missing files - cleanup of some project settings - RNA building has dependency issue: had to add interface_api.c to the makesrna project and makesrna and rna projects now include editors. - added debug libraries for OpenExr, please update lib/windows/openexr to get them |
Revision 8a7a98c by Shaul Kedem April 12, 2009, 20:32 (GMT) |
sequencer op names change |
Revision 5b07f06 by Campbell Barton April 12, 2009, 20:19 (GMT) |
fix some refcounting issues with PyDict_SetItemString |
Revision 8664e35 by Dalai Felinto April 12, 2009, 19:46 (GMT) |
2DFilter bugfixes: [#18154] 2dFilter and motion blur should run only once to all the scenes [#18504] The GL_PROJECTION matrix is being reset by the 2dfilter. |
Revision 17814e8 by Shaul Kedem April 12, 2009, 17:54 (GMT) |
editmesh_tools.c op name change |
Revision 0780269 by Shaul Kedem April 12, 2009, 17:43 (GMT) |
editmesh_mods.c op names change |
Revision 095fe99 by Ton Roosendaal April 12, 2009, 17:28 (GMT) |
2.5 Patch provided by Thomas (DingTo). Fixes min/max limits in rna. |
Revision 5bdd541 by Shaul Kedem April 12, 2009, 17:28 (GMT) |
op names change |
Revision 5b942b9 by Campbell Barton April 12, 2009, 17:07 (GMT) |
[#18516] Particle children API for python (Complete). from Alberto Santos (dnakhain) ---- This patch complete previous one that I submit with new variables relationated with Particle System children (With variables related to Rough, Kink and Branch). |
Revision 17f3529 by Campbell Barton April 12, 2009, 16:10 (GMT) |
PropertyActuator toggle option didnt run when the Value field was empty. |
Revision 332032f by Campbell Barton April 12, 2009, 14:22 (GMT) |
BGE Python API Support for assigning any Type to a KX_GameObject so you can do... gameOb.follow = otherGameOb gameOb[otherGameOb] = distanceTo gameOb["path"] = [(x,y,x), (x,y,x)] del gameOb[mesh] * types that cannot be converted into CValue types are written into the KX_GameObject dict * the KX_GameObject dict is only initialized when needed * Python properties in this dict cannot be accessed by logic bricks * dir(ob) and ob.getPropertyNames() return items from both CValue and Py dictionary properties. Also found that CType was converting python lists to CType Lists but very buggy, would crash after printing the list most times. Use python lists instead since logic bricks dont deal with lists. |
Revision 5cb480c by Ton Roosendaal April 12, 2009, 13:40 (GMT) |
2.5 Various ui fixes: - panel drawing now correctly follows scaled view - made imagewindow buttons using TH_PANEL color back (was too dark) - click on open/close panel was wrong - menu items disabling now draws correct - curve/hsv widgets didn't draw on right locations - numsliders have nicer interior slider decoration - new type TOGBUT to enforce old style toggle button (not new type 'option button' with checkmark - (temp) disabled live updating while using Curve widget, was too slow to be fun. Needs general solution :) |
Revision 1fec143 by Joshua Leung April 12, 2009, 13:19 (GMT) |
Graph Editor: Bugfixes * Fixed bug with curves sometimes not being displayed. Will investigate further tomorrow. * Copy/Paste buttons in header now work. I've ported these over to use operator buttons * Ctrl-Alt-Shift-RMB now selects all the keyframes in multiple F-Curves at once |
Revision ee24c82 by Campbell Barton April 12, 2009, 10:56 (GMT) |
need strtoll defined as _strtoi64 to build on windows |
Revision 5b306b7 by Campbell Barton April 12, 2009, 09:56 (GMT) |
BGE Python API added defines PY_SET_ATTR_FAIL, PY_SET_ATTR_MISSING and PY_SET_ATTR_SUCCESS This is useful when objects that have user defined attributes (GameObject and Scene) When calling setattr on the parent, a return value of PY_SET_ATTR_FAIL means the attribute exists but failed to be set, so don't set the custom attribute. |
Revision 2db495d by Joshua Leung April 12, 2009, 08:21 (GMT) |
Anim Editors: A few more hotkey tweaks |
Revision db3abe9 by Joshua Leung April 12, 2009, 08:17 (GMT) |
Graph Editor: * Column select (ALT-RMB) works again, and in conjunction with 'extend' (i.e. SHIFT) to add to selection instead of just replacing * Select all keyframes in curve (CTRL-ALT-RMB) now works |
Revision 55d2b18 by Campbell Barton April 12, 2009, 07:24 (GMT) |
added "toggle" an option for the property actuator. much less hassle then setting up a property sensor and 2 assignment actuators, or through python. |
Revision e7f3a3d by Maxime Curioni April 12, 2009, 07:12 (GMT) |
Simplified modelview matrix copy (take 2) |
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