Revision 1f0e5f5 by Martin Poirier March 31, 2009, 19:39 (GMT) |
[#18455] The new FFMPEG version gives the wrong color ffmpeg format switched from RGBA32 to BGR32, it's no longer needed to swap color planes. NOTE: this commit also attempts to fix the big endian case, but since I don't have a machine to test it, I'd appreciate if someone else would. |
Revision 8518f6e by Benoit Bolsee March 31, 2009, 19:02 (GMT) |
BGE API cleanup, patch from Moguri: RaySensor, NetworkMessageActuator, NetworkMessageSensor. |
Revision 74e6231 by Martin Poirier March 31, 2009, 14:29 (GMT) |
== etch-a-ton == Correct joint-guided roll to use the previous bone, not the following (that was silly). Also made first bone use view axis (since it has no previous), this is much nicer that using rotation correction only. Using the joint roll option makes it MUCH more orientation independant. |
Revision f78ee08 by Campbell Barton March 31, 2009, 08:13 (GMT) |
[#18473] SCons build fails when linking blender when WITH_BF_OGG enabled fix for linking on linux |
Revision 97af551 by Campbell Barton March 31, 2009, 06:22 (GMT) |
[#18439] Controlling the bevel shape for a text object with a curve no longer works. own fault, broke rev16702. Curves created by fonts didnt have their radius set. Forgot do do this when making radius calculated with the curve (like tilt) |
Revision 22ad997 by Campbell Barton March 31, 2009, 00:58 (GMT) |
[#18277] Segfault crash by editing mesh with subsurf+ParticleInstance modifiers Marked as fixed but was still using uninitialized variables. |
Revision 4666287 by Diego Borghetti March 30, 2009, 19:48 (GMT) |
Add back the others font: helvb 8/10/12 and scr 12/14/15. |
Revision 3c60dd4 by Tamito Kajiyama March 30, 2009, 19:25 (GMT) |
* fixed uninitialized variables. * fixed a bug that was introduced in the last commit. |
Revision e5bc44b by Daniel Genrich March 30, 2009, 18:42 (GMT) |
Make cmake work out of the box for win64 systems (disabling openal and fixing zlib) Command: cmake -G"Visual Studio 9 2008 Win64" ../blender-2.5-svn-folder |
Revision 54ddfe1 by Brecht Van Lommel March 30, 2009, 18:26 (GMT) |
2.5: * Fix ANIM button, didn't work and was leaking memory. * Transform ops: Edition -> Editing. |
Revision dbdb589 by Daniel Genrich March 30, 2009, 18:21 (GMT) |
Revision fe33fb2 by Brecht Van Lommel March 30, 2009, 17:31 (GMT) |
UI: * Added support for RNA pointer buttons. It's like the existing ID pointer buttons but with an icon, and autocomplete works. There's some drawing issues currently but don't want to interfere with the refactoring here. Also todo is support for things like vertex groups or bones. |
Revision 5e4242d by Diego Borghetti March 30, 2009, 16:49 (GMT) |
Add back helv 12 font, the old BMF_MINIMAL is now BLF_INTERNAL_MINIMAL, but don't found any place that really use it. |
Revision ac2de0f by Martin Poirier March 30, 2009, 15:26 (GMT) |
Hide full retarget panels behind rt -1 (not ready for large scale use and not too well documented yet. Doesn't affect etch-a-ton. |
Revision b7886e2 by Daniel Genrich March 30, 2009, 14:11 (GMT) |
MSVC 2008 compile fixes |
Revision 03759bc by Daniel Genrich March 30, 2009, 14:07 (GMT) |
Adding missing files to vcproj: /source/blender/blenfont/intern/blf_font_helv10.h /source/blender/blenfont/intern/blf_internal.c |
Revision 8766bda by Brecht Van Lommel March 30, 2009, 13:53 (GMT) |
2.5: fix for crash in EM_EndEditMesh when using 3d view header. |
Revision 084aa7a by Joseph Eagar March 30, 2009, 10:03 (GMT) |
merge with 2.5 at r19462 |
Revision 78a3db7 by Michael Fox March 30, 2009, 08:17 (GMT) |
2.5 ******* ported some of the scene buttons to the new system - added RNA_SceneRenderData struct to rna - added a warning print to uiItemR when it can't find the property - what is not there is due to relating entry not being in RNA - anim button does not work Im commiting this so we have much more wider test area then text and object buttons |
Revision 89b906d by Joseph Eagar March 30, 2009, 07:28 (GMT) |
editmesh accessor functions. most editmesh access now goes through: EditMesh *EM_GetEditMesh(Mesh *me); void EM_EndEditMesh(Mesh *me, EditMesh *em); as discussed on the mailling list, this is to facilitate migration to bmesh. next step is to merge this this to the bmesh branch. this was done in the 2.5 branch to prevent too great a divergance. also, made makesdna/makesrna work on cygwin/msvc2008/scons. |
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