Revision ce975c1 by Andrea Weikert January 9, 2008, 18:48 (GMT) |
update to cmake files - added python library - small fix for ignored runtime library, needed for linking debug here Note: still some problems linking with openexr in debug |
Revision 592c4c5 by Chris Want January 9, 2008, 18:26 (GMT) |
Leave the game engine out by default (WITH_GAMEENGINE=OFF). |
Revision ead7a33 by Brecht Van Lommel January 9, 2008, 14:40 (GMT) |
Misc Render Features ==================== - "From Dupli" option for orco and uv texture coordinates. For dupliverts, duplifaces and dupli particles, this uses the orco and uv at the point on the parent surface. Can for example be used for texturing feathers and leafs. Note that uv only works for duplifaces and particles emitted from faces, these are not defined at vertices. - "Width Fade" option for strand render, to fade out along the width of the strand. Committing this so it can be tested, might be changed or removed even, if it doesn't give nice results. |
Revision 8b78a5c by Joshua Leung January 9, 2008, 12:07 (GMT) |
== Action Editor - Editing Goodies == * Peach Request - Added Ctrl-PageUp/Down to jump to next/previous keyframe (respectively), just like elsewhere in Blender. * As a result, Action Channel rearranging has been remapped so that: - Ctrl-Shift-PageUp/Down is move to top/bottom - Shift-PageUp/Down is move up/down * Added a hotkey ("accentgravekey", i.e. ~/`) to toggle whether all Action Channel levels are expanded or not. This affects all visible Action Channels. * Added Ctrl-Numpad+ and Ctrl-Numpad- to expand and collapse all Action Channel levels by one level (as appropriate). This only affect selected Action Channels. |
Revision 43cd8a9 by Daniel Genrich January 9, 2008, 12:04 (GMT) |
svn merge -r 13148:13177 https://svn.blender.org/svnroot/bf-blender/trunk/blender + fixed one crash on enabling deflection |
Revision 048170b by Jens Ole Wund(bjornmose) January 9, 2008, 00:25 (GMT) |
quite a load is still hidden behind the define #ifdef _work_on_sb_solver a glance to view is the "STU PID semi implicit euler" most of the work to implement a semi implicit euler was done .. now i am dealing with the tradeoffs between 'calculation time' which is quite expensive .. inverting a 0(n*n) sparse matrix /* once agian thanks to brecht for his work on making sparse matrices LU decomposition and evaluating inverses that easy*/ putting it into and cropping works pretty nice .. argh off topic again ... while i spent a little time on reading recent papers i found : 1. control on springs needs to be split in pushing and pulling /* fabric pushes easy but pulls hard */ 2. diagonals on 4-gons (in the current SB model) can be seen as shear .. thus need a contol to modify .. this commit wil add it 3. 2 nd order springs /*aka rigidity */ can focus on bending .. thus renaming 'em i have no idea how i would provide backward compatiblity, but the spots i marked in code :) |
Revision 489d814 by Joshua Leung January 9, 2008, 00:05 (GMT) |
Bugfix #8021: Delete in Action Editor can remove pydrivers.py refs Basically, Ipo-Curves are now not removed when deleting keyframes in the Action Editor, if there is still an attached IPO-Driver on that curve. |
Revision 494ca21 by Joshua Leung January 8, 2008, 23:32 (GMT) |
== Action Editor - Sample Keyframes Bugfix == Improved the behaviour of this tool. Now it works correctly in nearly all cases (x----x----o---x----x situations don't completely work yet though). |
Revision 974819a by Joshua Leung January 8, 2008, 23:11 (GMT) |
Bugfix #8068: StretchTo constraints once again messed up Removed the version-patches to reset the rest-lengths of StretchTo constraints when loading old files. I can't remember why I added these in the first place, but they seem to cause problems from time to time... |
Revision 2630c2c by Juho Vepsalainen January 8, 2008, 19:06 (GMT) |
Minor changes to node rename tool Rename was changed to work on the last selected node. Also size of a couple of character arrays was changed to avoid buffer overflows. Custom name shows up now just fine in group header in case it is being edited as it did not before. |
Revision 8269b89 by Nathan Letwory January 8, 2008, 17:32 (GMT) |
* fix linking order for l00nix |
Revision 8d9a794 by Nathan Letwory January 8, 2008, 16:56 (GMT) |
* apply patch #8020 by Thomas Knight (epat) Just colours the last speech mark the same as the first when printing status messages about compiling files and so on. Old behaviour was to colour it the same as the file name itself. |
January 8, 2008, 16:17 (GMT) |
Commented out a couple of verse functions that are in src Kent |
Revision 5b6f977 by Joshua Leung January 8, 2008, 11:51 (GMT) |
== Action Editor - Sample Keys == Cessen Request - Added a tool which inserts keyframes on every frame between two selected keyframes. This is useful for adding overlapping motion (apparently). Use Alt-O to run this tool. The name of this tool is also open to suggestions ;) Note: There is currently a bug with this. When there are 4 consecutive keyframes, it won't add keyframes between keyframes 2 and 3. |
Revision 15da223 by Nathan Letwory January 8, 2008, 09:47 (GMT) |
* tweak linking priorities - should help for GCC users * some lib renaming |
Revision 745c3a2 by Nicholas Bishop January 8, 2008, 09:25 (GMT) |
== Multires == Fixed loading files with multires from 2.45. Fixes bug #8056. |
Revision c344021 by Nathan Letwory January 8, 2008, 05:57 (GMT) |
* update scons-files to build with Ton's latest commits. |
Revision aa1c028 by Juho Vepsalainen January 7, 2008, 19:38 (GMT) |
Custom Names for Nodes This commit makes it possible to add a custom name to a node. The feature can be accessed either by using a menu or shortcut ctrl-r. It currently works only when a single node is selected. Invoking the feature gives a popup menu in which a new name can be entered. If the given name is not empty, it will be shown like "(myCustomName) NodeName" in the node header. This feature is particularly useful when documenting complex node setups. I also fixed the size of blur node. It was too short before due to my previous commit. Thanks to David Millan Escriva for contribution! |
Revision e58676f by Diego Borghetti January 7, 2008, 19:34 (GMT) |
Add missing Makefile for libpython.a The source/blender/Makefile don't have the "python" directory set in the DIRS var, so it skip build the python library. |
Revision 5e3cffc by Chris Want January 7, 2008, 19:13 (GMT) |
Patch to change license to GPL only, from GSR. |
|