Blender Git Commits

Blender Git "master" branch commits.

Page: 67 / 5574

November 4, 2021, 07:33 (GMT)
Revert "GPencil: Change default template for better contrast in header"

This reverts commit 5d42ea036999a7e82dbc03947968f4ad61093d06.
November 4, 2021, 07:10 (GMT)
Merge branch 'blender-v3.0-release'
November 4, 2021, 07:08 (GMT)
Fix T92783: Light size controller doesn't update position

Resolve by tagging the gizmo group map for refresh
when the modal gizmo group changes.

Regression in fb27a9bb983ce74b8d8f5f871cf0706dd1e25051.
November 4, 2021, 03:51 (GMT)
Merge branch 'blender-v3.0-release'
November 4, 2021, 03:51 (GMT)
Merge branch 'blender-v3.0-release'
November 4, 2021, 03:51 (GMT)
Merge branch 'blender-v3.0-release'
November 4, 2021, 03:51 (GMT)
Merge branch 'blender-v3.0-release'
November 4, 2021, 03:50 (GMT)
Cleanup: capitalize ON/OFF with CMake
November 4, 2021, 03:49 (GMT)
Versioning: remove use of translations when loading preferences

Add note why translations can't be used while versioning.
November 3, 2021, 21:51 (GMT)
Fix the GPencil stroke not sticking to other strokes

Issue seen when setting `Stroke Placement` of type `Stroke`.

Regression introduced in {rBaa0ac0035a0d3601672a0c732e3f8f932a36fc04}.
November 3, 2021, 21:09 (GMT)
Fix Cycles wrong ray visibility with old .blend files
November 3, 2021, 21:09 (GMT)
Fix T92002: Cycles baking certain light passes does not work

When reading pixels for virtual passes like diffuse, that sum diffuse direct
and indirect passes, we do not need them to exist with an offset in the render
buffer.
November 3, 2021, 20:05 (GMT)
Geometry Nodes: Add Length Output to Curve Parameter Node

Adds a length output to the curve parameter node which returns the
length of a spline at each point, or the length of the curve at
each spline depending on the domain.

Differential Revision: https://developer.blender.org/D12882
Revision d6ed9c2 by Hans Goudey
November 3, 2021, 19:41 (GMT)
Merge branch 'blender-v3.0-release'
Revision a9bda98 by Hans Goudey
November 3, 2021, 19:40 (GMT)
Fix: Startup file geometry nodes viewport inconsistent orientation

Copy the orientation from the "Layout" workspace 3D view.
November 3, 2021, 19:20 (GMT)
Geometry Nodes: Selection outputs for Cone and Cylinder
This adds Top, Bottom and Side selections to the Primitive
Mesh nodes Cone and Cylinder.
Revision ccead2e by Hans Goudey
November 3, 2021, 18:45 (GMT)
Spreadsheet: Display geometry volume component grids

This shows a geometry's volume grids in the spreadsheet.
Three columns are displayed:
- Name: The text name of each grid
- Data type: Float, Vector, etc.
- Class: Fog volume, Level Set, or unkown

In the future, values of the voxels themselves could be displayed,
but that is a much more complex problem, with important performance
implications, etc.

Differential Revision: https://developer.blender.org/D13049
November 3, 2021, 18:25 (GMT)
Geometry Nodes: Add tooltips to primitive node inputs

Building on the work in rBef45399f3be0, this commits adds
tooltips to the inputs for the default primitives nodes.

Differential Revision: https://developer.blender.org/D12640
November 3, 2021, 17:16 (GMT)
Merge branch 'blender-v3.0-release'
November 3, 2021, 17:15 (GMT)
Fix T92780: Lost material in case of local object, and missing linked obdata.

By default, when syncing materials slots between object and its obdata,
the amount of slots in obdata is the reference.

Missing linked obdata is replaced by an empty placeholder that has no
material. In that specific case, if we have a valid object ID, we want
to update the (placeholder) obdata's material count from the object one,
and not the other way around.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021