Revision 726c7ba by Philipp Oeser January 24, 2020, 08:57 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 005af1e by Philipp Oeser January 24, 2020, 08:54 (GMT) |
Fix T72083: Object.proxy_collection is been set to linked target object even when target is not a collection Looks like this was (accidentally) removed in {rBbe9e469ead22} https://developer.blender.org/ rBbe9e469ead227aee8d4c29b98a125cf599c5c8bb#change-pFg0VUTAHY2q This could also result in a missing update in object_handle_update_proxy, see T72083 for an example. Thx @Macroni investigating! Maniphest Tasks: T72083 Differential Revision: https://developer.blender.org/D6651 |
Revision d6bd359 by Antonio Vazquez January 24, 2020, 08:43 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision c543688 by Clément Foucault January 23, 2020, 20:38 (GMT) |
Fix T69121 DRW: Missing depth buffer refresh with GPencil + Cycles I just cleaned up the logic and checked for GPencil objects in the scene. |
Revision c2e21b2 by Clément Foucault January 23, 2020, 18:56 (GMT) |
Fix T71374 EEVEE: Fix Node group socket not converting inputs as in Cycles Pretty straight Forward. Create a temp node during sockets expansion to force the conversion to float. |
Revision 39ae480 by Sebastián Barschkis January 23, 2020, 16:15 (GMT) |
Fix T72789: Mantaflow cache doesn't work with non-latin cache directory Root of the problem was that Manta's Python API was converting to and from Latin1 instead of UTF8. |
Revision 6fff73e by Sergey Sharybin January 23, 2020, 15:59 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 517870a by Sergey Sharybin January 23, 2020, 15:59 (GMT) |
CMake: Refactor external dependencies handling This is a more correct fix to the issue Brecht was fixing in D6600. While the fix in that patch worked fine for linking it broke ASAN runtime under some circumstances. For example, `make full debug developer` would compile, but trying to start blender will cause assert failure in ASAN (related on check that ASAN is not running already). Top-level idea: leave it to CMake to keep track of dependency graph. The root of the issue comes to the fact that target like "blender" is configured to use a lot of static libraries coming from Blender sources and to use external static libraries. There is nothing which ensures order between blender's and external libraries. Only order of blender libraries is guaranteed. It was possible that due to a cycle or other circumstances some of blender libraries would have been passed to linker after libraries it uses, causing linker errors. For example, this order will likely fail: libbf_blenfont.a libfreetype6.a libbf_blenfont.a This change makes it so blender libraries are explicitly provided their dependencies to an external libraries, which allows CMake to ensure they are always linked against them. General rule here: if bf_foo depends on an external library it is to be provided to LIBS for bf_foo. For example, if bf_blenkernel depends on opensubdiv then LIBS in blenkernel's CMakeLists.txt is to include OPENSUBDIB_LIBRARIES. The change is made based on searching for used include folders such as OPENSUBDIV_INCLUDE_DIRS and adding corresponding libraries to LIBS ion that CMakeLists.txt. Transitive dependencies are not simplified by this approach, but I am not aware of any downside of this: CMake should be smart enough to simplify them on its side. And even if not, this shouldn't affect linking time. Benefit of not relying on transitive dependencies is that build system is more robust towards future changes. For example, if bf_intern_opensubiv is no longer depends on OPENSUBDIV_LIBRARIES and all such code is moved to bf_blenkernel this will not break linking. The not-so-trivial part is change to blender_add_lib (and its version in Cycles). The complexity is caused by libraries being provided as a single list argument which doesn't allow to use different release and debug libraries on Windows. The idea is: - Have every library prefixed as "optimized" or "debug" if separation is needed (non-prefixed libraries will be considered "generic"). - Loop through libraries passed to function and do simple parsing which will look for "optimized" and "debug" words and specify following library to corresponding category. This isn't something particularly great. Alternative would be to use target_link_libraries() directly, which sounds like more code but which is more explicit and allows to have more flexibility and control comparing to wrapper approach. Tested the following configurations on Linux, macOS and Windows: - make full debug developer - make full release developer - make lite debug developer - make lite release developer NOTE: Linux libraries needs to be compiled with D6641 applied, otherwise, depending on configuration, it's possible to run into duplicated zlib symbols error. Differential Revision: https://developer.blender.org/D6642 |
January 23, 2020, 15:59 (GMT) |
Make deps: Fix zlib symbols defined twice We compile zlib as own dependency, but are not informing BLOSC to use it. This leads to zlib symbols defined twice when linking Blender: one set comes from libz.a and another one from libblosc.a. Tested on Linux Debian testing and CentOS 7.5. It is possible that this change on its own will lead to linking errors after libraries are re-compiled, This will be fixed as a dedicated fix to Blender's build system. Reviewed By: brecht, mont29, LazyDodo Differential Revision: https://developer.blender.org/D6641 |
Revision fb67103 by Antonio Vazquez January 23, 2020, 15:56 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision d9d11e2 by Antonio Vazquez January 23, 2020, 15:55 (GMT) |
Fix T73327: GPencil strength sculpt brush not working with small brush radius The problem was related to the smooth of the strength. As the factor was very low and the value was smoothed , the result was almost nothing when the radius was very small. Now the factor is higher and the smooth is done after clamping pressure. |
Revision 1708441 by Clément Foucault January 23, 2020, 14:41 (GMT) |
Fix T67050 Overlay: Forcefield limits are not dashed This adds some kind of dashing to the tube and cone limits. Although the dashing is in object space and is not a good as old dashing. But it is the least time consuming and least complex solution. |
Revision 3cd32c3 by Clément Foucault January 23, 2020, 14:41 (GMT) |
Fix T66956 EEVEE: NaN produced by bad geometry mess with the DoF Sanitize the source of the depth of field. |
Revision 6dcbc3c by Clément Foucault January 23, 2020, 14:41 (GMT) |
Fix T73335 Overlay: Light Distance line does not represent custom distance This is a fix to the issue that light distance line end does not represent anything now that shadow bounds are computed automatically. |
Revision 8482ba6 by William Reynish January 23, 2020, 13:53 (GMT) |
UI: Text Editor header cleanup - Register toggle is in the Text menu - Run Script and Refresh OSL become an icon buttons next to ID block Differential Revision: https://developer.blender.org/D5686 Reviewed by Campbell Barton |
Revision 24ebed4 by Germano Cavalcante January 23, 2020, 13:44 (GMT) |
Fix T51011: bpy.ops.action.new does nothing when invoked from script The operator always expect to be called form a button. But this is not always the case. This does not bring functional changes when not called from python. |
Revision fb0136f by Sybren A. Stüvel January 23, 2020, 13:39 (GMT) |
Fix T71311 Bridge Edge Loops crash when bridging cube edges This commit will prevent the crash. It does produce a result that may not be desirable (only briding one face of the cube), but at least it's better than crashing. |
Revision 79122ae by William Reynish January 23, 2020, 13:38 (GMT) |
UI: Make default Info Editor theme more consistent with Outliner (round 2) Fixes an error in the first version of this commit. Accidentally included theme entries from anther patch which isn't yet merged. |
Revision 9c9ea37 by Jacques Lucke January 23, 2020, 13:21 (GMT) |
Fix: Use a minimal alignment of 8 in MEM_lockfree_mallocN_aligned `posix_memalign` requires the `alignment` to be at least `sizeof(void *)`. Previously, `MEM_mallocN_aligned` would simply return `NULL` if a too small `alignment` was used. This was an OS specific issue. The solution is to use a minimal alignment of `8` for all aligned allocations. The unit tests have been extended to test more possible alignments (some of which were broken before). Reviewers: brecht Differential Revision: https://developer.blender.org/D6660 |
Revision 237d03f by William Reynish January 23, 2020, 12:43 (GMT) |
Revert "UI: Make default Info Editor theme more consistent with Outliner" This reverts commit dc96995b03072df3d6756cabbabf62226ccc5b5d. |
|