Blender Git "particle-solver-dev" branch commits. Page: 101 / 119 April 15, 2019, 08:24 (GMT) | Merge branch 'master' into functions
| April 11, 2019, 11:47 (GMT) | use a multimap data structure to store links of output sockets
| April 8, 2019, 16:57 (GMT) | utility to count the number of times an output socket is used
| April 8, 2019, 16:35 (GMT) | more generic function to find relevant sockets in a function graph
| April 8, 2019, 16:34 (GMT) | utility functions for set and map
| April 8, 2019, 15:29 (GMT) | new Float Range node
| April 8, 2019, 15:06 (GMT) | fix inferencing of vectorized nodes
| April 8, 2019, 15:03 (GMT) | fix probing function
| April 8, 2019, 14:13 (GMT) | remove "small" from some type names
| April 8, 2019, 14:01 (GMT) | faster adding to array lookup
| April 8, 2019, 10:39 (GMT) | don't use llvm fgraph execution for now
| April 8, 2019, 10:35 (GMT) | cleanup array lookup structure
| April 7, 2019, 18:22 (GMT) | method to pop item from map
| April 7, 2019, 17:44 (GMT) | End all files with a newline
| April 7, 2019, 15:21 (GMT) | Merge branch 'master' into functions
| April 7, 2019, 15:17 (GMT) | | April 7, 2019, 15:01 (GMT) | Use actual hash tables instead of linear search
The hash functions themselves are not optimized yet.
| April 6, 2019, 22:01 (GMT) | rename ptr to rna to avoid confusing with actual pointers
| April 6, 2019, 21:54 (GMT) | vectorize Float Math node
| April 6, 2019, 21:43 (GMT) | remove some redundency
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