Blender Git Commits

Blender Git "particle-solver-dev" branch commits.

Page: 97 / 119

May 2, 2019, 09:19 (GMT)
allocate type extensions in type directly

This makes sense, since every extension is owned
by a Type object. Also this improves thread safety.
May 2, 2019, 08:48 (GMT)
use centralized pool to reuse llvm contexts
May 2, 2019, 08:16 (GMT)
Merge branch 'master' into functions
May 1, 2019, 17:26 (GMT)
splitup llvm vectorization into multiple methods
May 1, 2019, 17:12 (GMT)
start simplifying automatic vectorization
May 1, 2019, 16:26 (GMT)
move c functions to access lists to lists.cpp
May 1, 2019, 16:01 (GMT)
rerun clang format on functions folder
May 1, 2019, 15:59 (GMT)
Merge branch 'master' into functions
May 1, 2019, 13:27 (GMT)
Initial automatic function vectorization with llvm
May 1, 2019, 09:39 (GMT)
move slicing functionality to ArrayRef
May 1, 2019, 08:57 (GMT)
initial vector slicing API
May 1, 2019, 08:20 (GMT)
Merge branch 'master' into functions
April 30, 2019, 11:58 (GMT)
use first-class llvm vector for Vector type
April 30, 2019, 10:48 (GMT)
rename SimpleLLVMTypeInfo to PackedLLVMTypeInfo
April 30, 2019, 10:42 (GMT)
cleanup LLVMBool type info
April 30, 2019, 10:35 (GMT)
new TrivialLLVMTypeInfo to simplify creating other types
April 30, 2019, 10:07 (GMT)
clear cached node states on file load
April 30, 2019, 09:57 (GMT)
move btree lookup class to separate file
April 30, 2019, 08:55 (GMT)
Merge branch 'master' into functions

This also removes dependency creation for function drivers
(due to merge conflicts that I could not resolve yet).
April 29, 2019, 09:42 (GMT)
Merge branch 'master' into functions
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021