February 2, 2017, 15:54 (GMT) |
Bypass wires. |
February 2, 2017, 15:28 (GMT) |
Fix ogl warnings. |
February 2, 2017, 15:23 (GMT) |
Fix assert |
February 2, 2017, 13:17 (GMT) |
Added Lamp screen space visual |
February 2, 2017, 10:58 (GMT) |
Start of Lamp drawing |
February 2, 2017, 10:58 (GMT) |
Groundline/GroundPoint shader for lights |
February 2, 2017, 10:26 (GMT) |
Clay Engine per-collection settings Note: this is still not used by rendering |
February 2, 2017, 10:26 (GMT) |
Introduce Per-Collection Render settings Pending: * UI template for those settings (showing USE) * Depsgraph evaluation of them (to flush into objects) * RNA to see if a settings is being used |
February 1, 2017, 13:32 (GMT) |
Fixing Memory Leak |
February 1, 2017, 12:58 (GMT) |
Implemented All Empties type drawing |
February 1, 2017, 10:59 (GMT) |
Silence more warnings This should silence the current warnings, and gives us real warnings if the bContext data is tampered with. |
February 1, 2017, 10:47 (GMT) |
Silence warning There is still a warning because of `DST.context = C;` which discards 'const' qualifier. I find this a legit problem, I suspect we are not suppose to store bContext at all. |
January 31, 2017, 23:28 (GMT) |
Giving Overlay Edges a try |
January 31, 2017, 16:27 (GMT) |
Code cleanup |
January 31, 2017, 16:27 (GMT) |
Added wire outlines |
January 31, 2017, 15:15 (GMT) |
Code Cleanup |
January 31, 2017, 14:21 (GMT) |
Use new temporary depsgraph The idea is to use only Object, never Base |
January 31, 2017, 14:20 (GMT) |
Remove unused function (silence warning) |
January 31, 2017, 14:06 (GMT) |
Merge branch 'render-layers' into clay-engine |
January 31, 2017, 14:06 (GMT) |
Depsgraph hack: DEG_OBJECT_ITER and base_flag This is a temporary iterator that flushes the base flag to the object |
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