Blender Git "simulation-tree" branch commits. Page: 106 / 121 April 1, 2019, 08:27 (GMT) | Pack List nodes have two inputs by default
| April 1, 2019, 08:20 (GMT) | create pack list node if certain type from search
| April 1, 2019, 08:11 (GMT) | simple operators to create new function trees from modifier
| March 29, 2019, 14:57 (GMT) | type extension base class
| March 29, 2019, 13:11 (GMT) | simple operator to setup new function trees
| March 29, 2019, 12:56 (GMT) | Refactor node socket declaration
| March 29, 2019, 08:53 (GMT) | store node in declaration
| March 29, 2019, 08:39 (GMT) | cleanup
| March 28, 2019, 18:55 (GMT) | name some virtual registers
| March 28, 2019, 18:55 (GMT) | utility functions to optimize and print generated code
| March 28, 2019, 17:17 (GMT) | cleanup
| March 28, 2019, 17:09 (GMT) | remove LLVMCompiledBody
| March 28, 2019, 16:48 (GMT) | don't cache llvm type per context
| March 28, 2019, 16:39 (GMT) | ability to turn stack maintance on and off
| March 28, 2019, 16:25 (GMT) | move execution context pointer through llvm
| March 28, 2019, 15:30 (GMT) | cleanup pointer calls
| March 28, 2019, 11:47 (GMT) | Improve interface of IR generators and wrap IRBuilder<>
| March 28, 2019, 08:50 (GMT) | push initial function caller information on execution stack
| March 27, 2019, 11:18 (GMT) | Use Vector List in Function Points modifier
| March 27, 2019, 11:16 (GMT) | fix
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