Blender Git "simulation-tree" branch commits. Page: 73 / 121 July 10, 2019, 15:17 (GMT) | simple clear cache operator
| July 10, 2019, 14:53 (GMT) | get rid of particles.range()
| July 10, 2019, 14:45 (GMT) | cleanup usage of particle indices
| July 10, 2019, 14:34 (GMT) | fix wrong index access
| July 10, 2019, 14:30 (GMT) | rename particle_indices to pindices
| July 10, 2019, 14:28 (GMT) | use particle indices to trigger particles
| July 10, 2019, 14:23 (GMT) | remove unused code
| July 10, 2019, 14:21 (GMT) | cleanup
| July 10, 2019, 14:19 (GMT) | access time factors to next event with particle indices
| July 10, 2019, 14:11 (GMT) | access next event indices with particle indices
| July 10, 2019, 13:58 (GMT) | use particle indices to access remaining durations
| July 10, 2019, 13:45 (GMT) | rename durations to remaining_durations
| July 10, 2019, 13:43 (GMT) | compute remaining durations in every thread again
| July 10, 2019, 13:17 (GMT) | store remaining durations instead of end times
| July 10, 2019, 12:56 (GMT) | pass array allocator to emitter and execute event interface
| July 10, 2019, 12:35 (GMT) | take event execute interface out of action interface
| July 10, 2019, 12:21 (GMT) | more centralized solution to getting an array ref for a range
| July 10, 2019, 11:54 (GMT) | use ParticleSets abstraction instead of emitter targets
| July 10, 2019, 10:59 (GMT) | simplify event execute interface
| July 10, 2019, 10:39 (GMT) | cleanup ParticleAllocators class
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