Blender Git "simulation-tree" branch commits. Page: 77 / 121 July 8, 2019, 09:41 (GMT) | simplify allocating arrays and vectors from fixed array allocator
| July 8, 2019, 09:08 (GMT) | comment on fixed array allocator
| July 8, 2019, 09:03 (GMT) | simplify method names
| July 8, 2019, 09:00 (GMT) | use scoped array allocations to simplify memory management
| July 8, 2019, 08:37 (GMT) | cleanup multimap
| July 8, 2019, 07:56 (GMT) | Merge branch 'master' into functions
| July 6, 2019, 16:01 (GMT) | rename file to BLI_small_multimap
| July 6, 2019, 15:30 (GMT) | add vertex colors to tetrahedons for visualization
| July 6, 2019, 15:12 (GMT) | create SmallVector from MappedArrayRef
| July 6, 2019, 14:49 (GMT) | flatten float3 attribute of container
| July 6, 2019, 14:38 (GMT) | improved particle to tetrahedon conversion
| July 6, 2019, 13:36 (GMT) | initial particle info node
| July 6, 2019, 13:14 (GMT) | Fix append_n_time reallocating every time
| July 6, 2019, 12:43 (GMT) | Fix ArrayLookup for the case when all slots are used or dummies
| July 5, 2019, 16:07 (GMT) | remove unused modifier properties
| July 5, 2019, 15:38 (GMT) | initial turbulence node
| July 5, 2019, 14:56 (GMT) | use gravity node in simulation
| July 5, 2019, 14:39 (GMT) | initial gravity force node ui
| July 5, 2019, 13:40 (GMT) | initial mesh collision event node
| July 5, 2019, 13:19 (GMT) | cleanup age reached event inserter
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