Blender Git "simulation-tree" branch commits. Page: 78 / 121 July 5, 2019, 13:13 (GMT) | get node of socket from indexed tree
| July 5, 2019, 13:03 (GMT) | construct SmallStack from array
| July 5, 2019, 12:49 (GMT) | deduplicate function create code
| July 5, 2019, 12:42 (GMT) | add speed input to explode node
| July 5, 2019, 12:38 (GMT) | initial explode particle node
| July 5, 2019, 11:42 (GMT) | better handling of zero duration
| July 5, 2019, 10:57 (GMT) | simulate more events per step, again
| July 5, 2019, 10:53 (GMT) | allow event filters to add attributes to a particle type
| July 5, 2019, 10:23 (GMT) | improved change direction action
| July 5, 2019, 09:15 (GMT) | new change direction action
| July 5, 2019, 09:15 (GMT) | access element at index in listbase
| July 5, 2019, 08:48 (GMT) | initial build action from nodes
| July 5, 2019, 08:38 (GMT) | new action that does nothing
| July 5, 2019, 08:38 (GMT) | cleanup
| July 5, 2019, 08:28 (GMT) | remove unnecessary IndexedBParticlesTree
| July 5, 2019, 08:24 (GMT) | better function signature for inserters
| July 5, 2019, 08:14 (GMT) | new kill particle node ui
| July 5, 2019, 08:11 (GMT) | new control flow socket
| July 5, 2019, 07:53 (GMT) | Merge branch 'master' into functions
| July 4, 2019, 16:04 (GMT) | Use monotonic allocator instead of more complex ones
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