Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 78 / 121

July 5, 2019, 13:13 (GMT)
get node of socket from indexed tree
July 5, 2019, 13:03 (GMT)
construct SmallStack from array
July 5, 2019, 12:49 (GMT)
deduplicate function create code
July 5, 2019, 12:42 (GMT)
add speed input to explode node
July 5, 2019, 12:38 (GMT)
initial explode particle node
July 5, 2019, 11:42 (GMT)
better handling of zero duration
July 5, 2019, 10:57 (GMT)
simulate more events per step, again
July 5, 2019, 10:53 (GMT)
allow event filters to add attributes to a particle type
July 5, 2019, 10:23 (GMT)
improved change direction action
July 5, 2019, 09:15 (GMT)
new change direction action
July 5, 2019, 09:15 (GMT)
access element at index in listbase
July 5, 2019, 08:48 (GMT)
initial build action from nodes
July 5, 2019, 08:38 (GMT)
new action that does nothing
July 5, 2019, 08:38 (GMT)
cleanup
July 5, 2019, 08:28 (GMT)
remove unnecessary IndexedBParticlesTree
July 5, 2019, 08:24 (GMT)
better function signature for inserters
July 5, 2019, 08:14 (GMT)
new kill particle node ui
July 5, 2019, 08:11 (GMT)
new control flow socket
July 5, 2019, 07:53 (GMT)
Merge branch 'master' into functions
July 4, 2019, 16:04 (GMT)
Use monotonic allocator instead of more complex ones
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021