Blender  Git "simulation-tree" branch commits.  Page: 78 / 121  July 5, 2019, 13:13 (GMT)  |  get node of socket from indexed tree
   |  July 5, 2019, 13:03 (GMT)  |  construct SmallStack from array
   |  July 5, 2019, 12:49 (GMT)  |  deduplicate function create code
   |  July 5, 2019, 12:42 (GMT)  |  add speed input to explode node
   |  July 5, 2019, 12:38 (GMT)  |  initial explode particle node
   |  July 5, 2019, 11:42 (GMT)  |  better handling of zero duration
   |  July 5, 2019, 10:57 (GMT)  |  simulate more events per step, again
   |  July 5, 2019, 10:53 (GMT)  |  allow event filters to add attributes to a particle type
   |  July 5, 2019, 10:23 (GMT)  |  improved change direction action
   |  July 5, 2019, 09:15 (GMT)  |  new change direction action
   |  July 5, 2019, 09:15 (GMT)  |  access element at index in listbase
   |  July 5, 2019, 08:48 (GMT)  |  initial build action from nodes
   |  July 5, 2019, 08:38 (GMT)  |  new action that does nothing
   |  July 5, 2019, 08:38 (GMT)  |  cleanup
   |  July 5, 2019, 08:28 (GMT)  |  remove unnecessary IndexedBParticlesTree
   |  July 5, 2019, 08:24 (GMT)  |  better function signature for inserters
   |  July 5, 2019, 08:14 (GMT)  |  new kill particle node ui
   |  July 5, 2019, 08:11 (GMT)  |  new control flow socket
   |  July 5, 2019, 07:53 (GMT)  |  Merge branch 'master' into functions
   |  July 4, 2019, 16:04 (GMT)  |  Use monotonic allocator instead of more complex ones
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