Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 80 / 121

July 3, 2019, 17:02 (GMT)
optimize adding multiple new values to multimap
July 3, 2019, 17:01 (GMT)
only use new multimap implementation
July 3, 2019, 16:49 (GMT)
fix issue with multiple links at same socket
July 3, 2019, 16:42 (GMT)
better multimap implementation for a specific use case
July 3, 2019, 16:42 (GMT)
missing from last commit
July 3, 2019, 16:41 (GMT)
improved lookup or insert functions for map
July 3, 2019, 15:09 (GMT)
return index when value was inserted before
July 3, 2019, 14:56 (GMT)
remove unnecessary template parameter
July 3, 2019, 14:35 (GMT)
support storing multiple connected sockets per socket
July 3, 2019, 14:33 (GMT)
add multiple new elements to multimap
July 3, 2019, 14:13 (GMT)
iterate keys of multimap
July 3, 2019, 13:57 (GMT)
convert linked list to array for further processing
July 3, 2019, 13:51 (GMT)
class to simplify querying bparticle node tree
July 3, 2019, 13:36 (GMT)
rename BNodeTreeLookup to NodeTreeQuery
July 3, 2019, 13:34 (GMT)
Use float3 instead of custom vector type in function system
July 3, 2019, 13:16 (GMT)
comment on llvm builder and types
July 3, 2019, 13:01 (GMT)
comment on tuple-call
July 3, 2019, 09:19 (GMT)
Merge branch 'master' into functions
July 2, 2019, 16:38 (GMT)
comment on tuple
July 2, 2019, 16:01 (GMT)
comment on CPPTypeInfo
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021