Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 84 / 121

June 30, 2019, 11:42 (GMT)
multithread deletion of tagged particles
June 30, 2019, 11:29 (GMT)
use Vector Adapator to simulate to next event
June 30, 2019, 11:11 (GMT)
use array allocator in simulate_with_max_n_events function
June 30, 2019, 10:17 (GMT)
remove last event times for now
June 30, 2019, 10:10 (GMT)
enable threading again
June 30, 2019, 09:51 (GMT)
store fixed array allocator per thread
June 30, 2019, 09:27 (GMT)
always display nanoseconds for now
June 30, 2019, 09:16 (GMT)
initial usage of fixed array allocator in simulation
June 30, 2019, 09:12 (GMT)
utility to allocate attributes from array allocator
June 30, 2019, 09:11 (GMT)
new fixed array allocator
June 30, 2019, 09:00 (GMT)
remove some timers
June 30, 2019, 08:40 (GMT)
test impact of manual vectorization (2x speedup)
June 30, 2019, 08:40 (GMT)
separate methods of integrator
June 30, 2019, 08:37 (GMT)
allocate attributes at 64 byte aligned addresses
June 30, 2019, 07:55 (GMT)
optimization when indices are trivial
June 30, 2019, 07:53 (GMT)
don't check for events when there are none
June 30, 2019, 07:49 (GMT)
better timing statistics
June 30, 2019, 07:26 (GMT)
cleanup: pass events instead of particle type
June 30, 2019, 07:22 (GMT)
prepare simulation for optimizations
June 30, 2019, 07:21 (GMT)
new emitter for testing
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021