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		 Blender Git "simulation-tree"  branch commits.  Page: 84 / 121 | June 30, 2019, 11:42 (GMT) |  | multithread deletion of tagged particles
 |  | June 30, 2019, 11:29 (GMT) |  | use Vector Adapator to simulate to next event
 |  | June 30, 2019, 11:11 (GMT) |  | use array allocator in simulate_with_max_n_events function
 |  | June 30, 2019, 10:17 (GMT) |  | remove last event times for now
 |  | June 30, 2019, 10:10 (GMT) |  | enable threading again
 |  | June 30, 2019, 09:51 (GMT) |  | store fixed array allocator per thread
 |  | June 30, 2019, 09:27 (GMT) |  | always display nanoseconds for now
 |  | June 30, 2019, 09:16 (GMT) |  | initial usage of fixed array allocator in simulation
 |  | June 30, 2019, 09:12 (GMT) |  | utility to allocate attributes from array allocator
 |  | June 30, 2019, 09:11 (GMT) |  | new fixed array allocator
 |  | June 30, 2019, 09:00 (GMT) |  | remove some timers
 |  | June 30, 2019, 08:40 (GMT) |  | test impact of manual vectorization (2x speedup)
 |  | June 30, 2019, 08:40 (GMT) |  | separate methods of integrator
 |  | June 30, 2019, 08:37 (GMT) |  | allocate attributes at 64 byte aligned addresses
 |  | June 30, 2019, 07:55 (GMT) |  | optimization when indices are trivial
 |  | June 30, 2019, 07:53 (GMT) |  | don't check for events when there are none
 |  | June 30, 2019, 07:49 (GMT) |  | better timing statistics
 |  | June 30, 2019, 07:26 (GMT) |  | cleanup: pass events instead of particle type
 |  | June 30, 2019, 07:22 (GMT) |  | prepare simulation for optimizations
 |  | June 30, 2019, 07:21 (GMT) |  | new emitter for testing
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